| Point Blank Arcade Game |
Article Index for Point Blank |
Website Links For Point Blank |
Information AboutPoint Blank Arcade Game |
| CATEGORIES ABOUT POINT BLANK ARCADE GAME | |
| 1994 video games | |
| arcade games | |
| playstation games | |
| namco games | |
| nintendo ds games | |
| light gun games | |
Point Blank (original Japanese title: ''Gun Bullet'') is an Arcade Game first made by Namco in 1994 . Players use an attached light gun to hit targets onscreen. Missions require speed, quick judgment or pinpoint accuracy. A home version is available for the PlayStation . A version for the Nintendo DS was announced during the 2006 Game Developers Conference in San Jose , CA . The console's stylus and touch screen is used in place of the light gun. The finished game was released in North America on June 13th, 2006, two days after the North American release of the Nintendo DS Lite . The game consists of non-violent, all ages, shooting contests like shooting targets (and avoid to shoot bomb), shooting cardboard targets (avoid shooting cardboard civilians), shooting the target of player color (avoid shooting opposing color), protecting the iconic Dr.Don and Dr. Dan, and many miscellaneous challenges such as the Galaxian stage where lightgun is used in place of spaceships to shoot aliens. RULES OF THE GAME The player chooses the desired difficulty level: Beginner, Advanced, Expert or Very Hard/Insane. This will determine how many stages must be finished to complete the game in order to finish, as well as their overall difficulty. The players are shown four missions in each grouping, and may attempt them in any order. Players have only three lives for the entire game. Players can lose lives by
Points Points are awarded after each stage. The points are not worth anything except a spot on the high score list at the end of the game. Points are scored for accuracy, fast shooting and hitting large numbers of targets. Bonus stage After completing eight of the stages, a bonus round will occur. Each player has a few seconds to take one shot at one of four treasure chests. When time is up, the chests come to center stage and are opened. One has 10,000 points, one has an extra life, one has both, and one has nothing. A missed shot is worth nothing in the bonus. After the bonus stage, eight more stages are played. Final stage After completing all sixteen stages, the players have one last test. A Castle is shown with 21 targets to shoot in 3 seconds. Each shot is worth points, and there is no threshold to pass the test. After that, the game ends. The cabinet has two light guns attached to the base, a pink and blue gun near the screen. Two sequels were also made, with 70 different missions for each. EXTERNAL LINKS |
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