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Musical Instruments From The Legend Of Zelda Series




Musical instruments have featured in every game in '', but it is currently unknown. The instruments have different powers, ranging from summoning a creature to changing the course of time.


''THE LEGEND OF ZELDA''

In the original '' The Legend Of Zelda '', Link obtains a Recorder . When played in the Overworld, it will summon the Whirlwind to teleport Link to the entrance of one of the Dungeons (in order rather than random). It is also necessary to use this flute to defeat the boss of the fifth dungeon, Digdogger. The Recorder is referenced in '' Super Mario Bros. 3 '' as the ''Warp Whistle''. In addition to having a similar purpose, it plays the same tune. Its song was also reinterpreted for the title screen of '' Ocarina Of Time ''.


''THE ADVENTURE OF LINK''

The recorder makes another appearance in ''''. It is used to defeat a giant spider, and to access the sixth palace.


''A LINK TO THE PAST''

The '', and looks like an Ocarina . Playing it in front of the rooster statue releases a rooster, which can then fly Link to a chosen location on the map in the Light World. It is also used after the battle with Agahnim to transport Link to the pyramid.


''LINK'S AWAKENING''


In '', and is used to enter the Wind Fish's egg. It may also be used to instantly destroy all Pols Voice enemies on the screen. Manbo's Mambo teleports Link to Manbo's Pond (near Crazy Tracy's Health Spa) or to the entrance of the dungeon that Link is currently in, and The Frog's Song of Soul restores the Flying Rooster and allows Link to enter the eighth dungeon, Turtle Rock.

Additionally, Link must collect the eight Instruments of the Sirens from the dungeons in his quest to wake the Wind Fish. These are in order of the dungeon where they are received:


''OCARINA OF TIME''


Early on in ', Link is given a Fairy Ocarina''', but the key instrument in this game is the eponymous '''Ocarina of Time''' (hence the game's title), which Link receives from Princess Zelda as she flees the castle with Impa .
Instruments are focused upon more in ''Ocarina of Time'' than in games released previously. The ocarinas possess several magical abilities that are implemented when certain songs are played. With an ocarina, Link can teleport himself to key places in Hyrule, summon his horse, a rainstorm or a scarecrow, awaken fairies, or summon or vanquish the blue blocks of time


''MAJORA'S MASK''


The Ocarina of Time makes another appearance in ''''. It is stolen from Link by Skull Kid , but he retrieves it soon after. It has much the same functionality except for a few changes. Link not only has one teleporting song, which teleports him to multiple points, but a song that awakens, a song that puts people to sleep, a song that affects sea creatures, and a song that makes copies of himself. As Link uses transformation masks, namely the Deku, Goron and Zora masks, the ocarina converts itself into a set of pipes, A set of drums and a bass guitar respectively. The Song Of Storms and Epona's Song make repeat appearances, as does the Song Of Time (though it now has a different, and a more vital purpose; it allows Link to rewind, fast forward, and slow down time, as well as saving the game). At one point, Link plays the " Ballad Of The Wind Fish " (a different tune which only shares the name of the song in ''Link's Awakening'') using all of the instruments in order to obtain a mask.


''ORACLE OF AGES'' AND ''ORACLE OF SEASONS''

In '''', Link receives a flute, but it only does one thing: it calls his animal friend. There are three flutes, but Link can only have one. He can receive each flute by doing a specific thing at a certain point in the game. Link can also receive a Phonograph as part of the trading sequence in ''Oracle of Seasons'', and it plays the ''Song of Storms''.


Harp of Ages


The . At first, Link's only song is the Tune of Echoes, which Nayru teaches to him telepathically when he obtains the Harp. The Tune of Echoes only allows Link to travel through time by activating dormant time portals found throughout Labrynna. Later, the composer Tokkey uses the Tune of Echoes Link plays for him to complete the composition of the Tune of Currents, which allows Link to travel from the past to the present from anywhere in the overworld, excepting the Black Tower and The Sea of No Return. Near the end of the game, Nayru teaches Link the third and final song, the Tune of Ages, which allows Link to travel in either direction through time from nearly anywhere, excepting the Black Tower, Noll Graveyard, and The Sea of No Return. The Tune of Currents and the Tune of Ages leave behind one-time-use portals back to the period Link came from when used. Like the Rod of Seasons in ''Oracle of Seasons'', it is used to navigate the game and solve puzzles.


''THE WIND WAKER''

In ''), making day into night, and opening doors to some dungeons. It is given to Link by the King of Red Lions, and was used in ancient times to conduct music for the gods. The baton itself is not really an instrument, but there are featured instruments such as the violin (Makar and Fado) and the harp (Medli and Laruto). Fado said that the King of Hyrule once used the Wind Waker to conduct the sages.


''THE MINISH CAP''

In '''', the Ocarina of Wind is acquired halfway through the game; it summons a bird that flies Link to a chosen location as long as he has already gone to the place he is flying to and has smashed the Wind Crest there to unlock that destination. Its sound is that of the recorder in ''The Legend of Zelda''.


''TWILIGHT PRINCESS''

In '''', the focus is much more on animals and more immediate, physical puzzles than music. However, Link can make use of reeds. The reeds, which can be found in set locations and only used when picked at that location, are shaped in a manner indicating the animal they used to summon. One calls a hawk (bird-shaped) and the other, Link's horse (shaped like a horseshoe). The song Link plays on the hawk grass is new, while the song played on the horse grass is the traditional Epona's Song.

When Link is transformed into a wolf, he can stand near grass or howling stones and howl a tune. Unlike previous games, Link is not taught songs, nor can he howl at any time. The tune the grass normally plays is drawn in blue lines.

The music system is different as well. When howling, Link holds one of three pitches for a set amount of time in order to play the song, as opposed to playing multiple short notes. When standing in a patch of grass, Link will howl the song it plays. When standing before a howling stone, Link will howl other songs (such as the Song of Healing from ''Majora's Mask'') to call upon the sword instructor or produce other effects such as calling the Skull Kid or opening doors.

Later in the game, Link will receive the Horse Call, an instrument modelled after horseshoe grass which allows Link to summon his horse from virtually any location.