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artificial intelligence (AI) the primary aim is to store knowledge so that programs can process it and achieve the verisimilitude of human intelligence. AI researchers have borrowed representation theories from cognitive science.


OVERVIEW

There are representation techniques such as frames, rules and semantic networks which have originated from theories of human information processing. Since knowledge is used to achieve intelligent behavior, the fundamental goal of knowledge representation is to represent knowledge in a manner as to facilitate inferencing i.e. drawing conclusions from
knowledge.

Some issues that arise in knowledge representation from an AI perspective are:

  • How do people represent knowledge?

  • What is the nature of knowledge and how do we represent it?

  • Should a representation scheme deal with a particular domain or should it be general purpose?

  • How expressive is a representation scheme?

  • Should the scheme be declarative or procedural?


There has been very little top-down discussion of the KR issues and research in this area is a well aged quiltwork. There are well known problems such as "spreading activation" (this is a problem in navigating a network of nodes), "subsumption" (this is concerned with selective inheritance; e.g. an ATV can be thought of as a specialization of a car but it inherits only particular characteristics) and "classification." For example a tomato could be classified both as a fruit and a vegetable.

In the field of Artificial Intelligence , Problem Solving can be simplified by an appropriate choice of ''knowledge representation''. Representing the knowledge using a given technique may enable the domain to be represented. For example Mycin, a diagnostic expert system used a rule based representation scheme. An incorrect choice would defeat the representation endeavor; the analogy is to make computations in Hindu-Arabic Numeral s or in Roman Numeral s; Long Division is simpler in one and harder in the other. Likewise, there is no representation that can serve all purposes or make every problem equally approachable.


HISTORY OF KNOWLEDGE REPRESENTATION

In Computer Science , particularly Artificial Intelligence , a number of representations have been devised to structure information.

"Knowledge Representation" (KR) is most commonly used to refer to representations intended for processing by modern Computers , and in particular, for representations consisting of explicit objects (the class of all elephants, or Clyde a certain individual), and of assertions or claims about them ('Clyde is an elephant', or 'all elephants are grey'). Representing knowledge in such explicit form enables computers to draw conclusions from knowledge already stored ('Clyde is grey').

Many KR methods were tried in the 1970s and early 1980s, such as Heuristic question-answering, Neural Networks , Theorem Proving , and Expert Systems , with varying success. Medical diagnosis (e.g., Mycin ) was a major application area, as were games such as Chess .

In the 1980s formal computer knowledge representation languages and systems arose. Major projects attempted to encode wide bodies of general knowledge; for example the "; much but not all of the data is now freely available.

Through such work, the difficulty of KR came to be better appreciated. In Computational Linguistics , meanwhile, much larger databases of language information were being built, and these, along with great increases in computer speed and capacity, made deeper KR more feasible.

Several (1980s) is more specifically aimed at knowledge representation itself.

In the electronic document world, languages were being developed to represent the structure of documents more explicitly, such as SGML and later XML . These facilitated Information Retrieval and Data Mining efforts, which have in recent years begun to relate to KR. The Web community is now especially interested in the Semantic Web , in which XML-based KR languages such as RDF , Topic Maps , and others can be used to make KR information available to Web systems.


TOPICS IN KNOWLEDGE REPRESENTATION


Language and notation

Some people think it would be best to represent knowledge in the same way that it is represented in the user interfaces; thus the ''gesture-based interface'' appears to be part of our cognitive apparatus, a Modality which is not tied to verbal Language , and which exists in other Animal s besides Human s.

For this reason, various Artificial Languages and Notation s have been proposed for representing knowledge. They are typically based on Logic and Mathematics , and have easily parsed Grammar s to ease Machine Processing . They usually fall into the broad domain of Ontologies .


Languages

Examples of Artificial Language s used primarily for knowledge representation include:


Links and structures

While Hyperlink s have come into widespread use, the closely related Semantic Link is not yet widely used. The Mathematical Table has been used since Babylon ian times. More recently, these tables have been used to represent the outcomes of logic operations, such as Truth Table s, which were used to study and model Boolean logic, for example. Spreadsheet s are yet another tabular representation of knowledge. Other knowledge representations are Trees , by means of which the connections among fundamental concepts and derivative concepts can be shown.

Visual representations, called a "plex" As Developed By TheBrain Technologies are relatively new in the field of knowledge management but give the user a way to visualise how one thought or idea is connected to other ideas enabling the possibility of moving from one thought to another in order to locate required information. The approach is not without its competitors.Other visual search tools are built by Convera Corporation , Entopia, Inc. , EPeople Inc. , and Inxight Software Inc .


Notation

The recent fashion in knowledge representation languages is to use XML as the low-level syntax. This tends to make the Output of these KR languages easy for machines to Parse , at the expense of human Readability and often space-efficiency.

for reasons.

Examples of notations:


Storage and manipulation

One problem in knowledge representation consists of how to store and manipulate Knowledge in an Information System in a formal way so that it may be used by mechanisms to accomplish a given task. Examples of applications are Expert System s, Machine Translation System s, Computer-aided Maintenance systems and Information Retrieval systems (including database front-ends).

Semantic Network s may be used to represent knowledge. Each node represents a Concept and arcs are used to define Relation s between the concepts.
One of the most expressive and comprehensively described knowledge representation paradigms
along the lines of semantic networks is MultiNet (an acronym for Multilayered Extended Semantic Networks).

From the 1960s , the Knowledge Frame or just ''frame'' has been used. Each frame has its own name and a set of attributes, or '''slots''' which contain values; for instance, the frame for ''house'' might contain a ''color'' slot, ''number of floors'' slot, etc.

Using frames for wrote a paper titled "What IS-A is and isn't", wherein 29 different semantics were found in projects whose knowledge representation schemes involved an "is-a" link. Other links include the " Has-part " link.

Frame structures are well-suited for the representation of schematic knowledge and stereotypical cognitive patterns. The elements of such schematic patterns are weighted unequally, attributing higher weights to the more typical elements of a schema . A pattern is activated by certain expectations: If a person sees a big bird, he or she will classify it rather as a sea eagle than a golden eagle, assuming that his or her "sea-scheme" is currently activated and his "land-scheme" is not.

Frame representations are object-centered in the same sense as Semantic Network s are: All the facts and properties connected with a concept are located in one place - there is no need for costly search processes in the database.

A Behavioral Script is a type of frame that describes what happens temporally; the usual example given is that of describing going to a Restaurant . The steps include waiting to be seated, receiving a menu, ordering, etc.

The different solutions can be arranged in a so-called Semantic Spectrum with respect to their semantic expressivity.


REFERENCES



FURTHER READING

  • Amaravadi, C. S., “Knowledge Management for Administrative Knowledge,” Expert Systems, 25(2), pp 53-61, May 2005.

  • Ronald J. Brachman ; What IS-A is and isn't. An Analysis of Taxonomic Links in Semantic Networks; IEEE Computer, 16 (10); October 1983 {Link without Title}

  • Jean-Luc Hainaut, Jean-Marc Hick, Vincent Englebert, Jean Henrard, Didier Roland: Understanding Implementations of IS-A Relations. ER 1996: 42-57 {Link without Title}

  • Hermann Helbig: ''Knowledge Representation and the Semantics of Natural Language'', Springer, Berlin, Heidelberg, New York 2006

  • Arthur B. Markman: ''Knowledge Representation'' Lawrence Erlbaum Associates, 1998

  • Michael Negnevitsky: ''Artificial Intelligence, A Guide to Intelligent Systems'', Pearson Education Limited, 2002

  • John F. Sowa: ''Knowledge Representation'': Logical, Philosophical, and Computational Foundations. Brooks/Cole: New York, 2000

  • Adrian Walker, Michael McCord, John F. Sowa, and Walter G. Wilson: ''Knowledge Systems and Prolog'', Second Edition, Addison-Wesley, 1990



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