Information AboutDiamond-square Algorithm |
| CATEGORIES ABOUT DIAMOND-SQUARE ALGORITHM | |
| fractals | |
| computer graphic techniques | |
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The diamond-square algorithm is a method for generating highly realistic Heightmap s for Computer Graphics . It is a three-dimensional implementation of the Midpoint Displacement Algorithm which produces two-dimensional landscapes. It is also known as the '''random midpoint displacement fractal''', the '''cloud fractal''' or the '''plasma fractal''', because the of the Plasma Effect produced when applied. ALGORITHM
:For example, the upper left sub-rectangle in : will have the height values :But when computing the middle height, one should add a small error, that depends on the size of the rectangle (the standard is to let the error be propotional to the size of the rectangle and some constant. The constant controls the "roughness" of the fractal; a bigger constant results in more valleys and mountains).
APPLICATIONS This Algorithm can be used to generate realistic-looking Landscapes , and different implementations are used in computer graphics software such as Bryce . EXTERNAL LINKS
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