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Information About

Crystal Caves




  developer Apogee Software
  publisher Apogee Software
  designer Frank Maddin
  released 23 October 1991
  genre Side Scrolling Platform Game
  modes Single Player
  ratings NA
  platforms MS-DOS
  media Floppy Disk (1)
  requirements 80286 CPU , 512KB RAM , EGA graphic card
  input Keyboard , Joystick


''Crystal Caves'' is a video game Written and Published by Apogee Software . In the game, you are Mylo Steamwitz, a space Miner who wants to get rich quick. In order to invest in some ridiculous Get-rich-quick Scheme s, including, but not limited to, starting a "twibble" farm (compare with Tribble ), he travels to the Altairian Star System , and ventures into the Cave s in the Planet s there to harvest large, naturally grown Crystal s.

Mylo comes with a Rocket Launcher (due to small graphic size, it is hard to determine the exact weapon; it may be a humorously large pistol) and has to Jump and Shoot his way through the Levels to collect all crystals. The game has a number of identifying features, such as a Gravity inversion powerup, and an unexpected Death when you accidentally shoot out a level's air generator.

Like most Apogee games, this game was released in three episodes (known as volumes), the first one being Shareware . It was not very popular, because its graphics, animation, Gameplay , and level design were inferior to those of the '' Commander Keen '' series that was released around the same time. The three volumes are called: ''The Trouble with Twibbles'', ''Slugging It Out'', and ''Mylo Versus the Supernova''.

''Crystal Caves'' uses the same Game Engine as '' Secret Agent '', which was released about a year later.

On October 24 2005 , Apogee released a maintenance Patch to fix a Bug in the game. The bug sets the user's system clock backwards 100 years after running any of the three episodes on some systems using Windows XP . As the game was released 14 years and one day earlier, Apogee may now hold the Record for longest time between an initial game release and a maintenance patch.


TRIVIA

Frank Maddin, the game's designer, found out that '' episode '' The Trouble With Tribbles '' (which the game's first episode parodied) played ''Crystal Caves'', and referred to it in a computer magazine for which he was a contributor. {Link without Title}


EXTERNAL LINKS