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Airsoft pellets are Spherical Projectiles used in Airsoft models. Typically made of Plastic , they typically range in size from 5.98 to 6.00 Mm in diameter, though some long range models use 8 mm pellets. Often called "BBs", after the ammunition for BB Gun s, this is a misnomer; true BBs are named for BB sized Shotgun shot, which is 0.177 inches (4.5 mm) in diameter, which is 25% smaller than an airsoft pellet. COMPOSITION In addition to ( Crude Oil derived) plastic, starch-based Biodegradable plastic, metal or Graphite -coated and solid-steel pellets are also available. Pellets are most commonly found in white and yellow, but since the plastics most commonly used are readily colored, many other colors are produced. Such colors include black, green, blue, orange, gold, red, and Phosphorescent colors. Non-plastic pellets are generally the color of the material used for the exterior of the pellet. VARIETIES OF PELLETS Biodegradable Biodegradable pellets are available, and are often required by outdoor fields where sweeping up is not an option. Conventional pellets have a mineral center coated with types of plastic that degrade over thousands of years, if at all, and thus are pollutants. Biodegradable pellets are made of various types of resin, often developed for the agricultural industry, and in the better makes are certified as compostable. It takes between three months and a year for them to biodegrade. There is a mixture of degradable processes being used, such as soil microbes and photosensitive degradation. Biodegradable pellet development is now producing ammo with all the characteristics of the best of the conventional, with homogeneous resin construction. Various EEC countries now only permit biodegradable pellet ammunition to be used, and many land agents are also insisting on their use on rented land. Airsoft worldwide is very late in coming to universal usage of biodegradable products which paintball has long achieved with its munitions. Tracers Glow-in-the-dark pellets, known colloquially as '' Tracer '', can be used in conjunction with a device that "charges" the pellets by flashing them with a burst of visible light on leaving the barrel, so that they remain Luminescent in flight for use during nocturnal games/operations. This tracer unit is usually hidden from view, often disguised as a Suppressor (silencer) or is included inside the magazine. There are also biodegradable Glow-in-the-dark pellets available. Non-spherical pellets There have also been airsoft models that use non-spherical pellets. The best known of these is the Asahi "Blade Bullet", which are now extremely difficult to find and quite expensive to buy. These were designed to be shot from the short-lived Asahi M700 and M40 premium grade rifles, which were produced in 1993 . Compatibility with other airsoft guns is highly limited, especially due to their incompatibility with hop-up features. Paintballs Paint -filled pellets are also available, called markerballs, which are very similar to those used by Paintball . Airsoft models equipped with the hop-up projectile stabilizing system are not able to use these, as the thin shells are liable to break in the barrel, soiling it with paint. These special pellets are also incompatible with Airsoft models using mechanized feed systems, such as high capacity magazines, for the same reason. Paintballs generally are bad for the gun and often cause jams or other internal problems. With some companies, the use of paintballs voids the airsoft gun's warranty. Proprietary pellets Also, during the early 1980s, most airsoft makers used their own proprietary pellets. Companies such as Masudaya and tradeMark Airguns had varieties of ammo, such as the flat-headed "Long Range" ammo used in the Masudaya Bolt series, or the soft rubber conical pellets used in the tradeMark Falcon-077. PELLET WEIGHTS Pellet weight is an important factor when choosing pellets. The pellet's weight influences several aspects of pellet performance: ;Velocity :Lighter pellets achieve higher velocities, but are more prone to influence from external factors like wind. Lighter pellets also decelerate (lose velocity) faster than heavier pellets. ;Trajectory :The curvature of a projectile (trajectory) determines its range and heavier pellets tend to have slower velocities which result in much more straight trajectories. ;Hardware :Heavier pellets may require a more powerful Airsoft Gun and often necessitates upgraded springs and other gun parts. A player's choice of pellet weight is governed by their gaming style, airsoft gun (internals), game location (in/outdoor), high/low range and fps regulations. 6 mm pellet weights and their usage
8 mm pellet weights
PELLET BALLISTICS Pellet velocity, energy and weight The pellet velocity of automatic electric guns is determined in large part by the tension of their main spring and so there tends to be a Stratification of values. The most common airsoft Velocity limits are between 200 to 300 ft/s for AEGs and 300 to 450 ft/s for single shot guns ( Sniper Rifles ). Below are some common speeds of airsoft pellets.
Dangers to humans Airsoft pellets typically leave small Welts on human targets. While mildly painful, pellets are not especially damaging to the skin. Eye protection is universally required to prevent damage to eyes. It is also often recommended that full face masks be used during airsoft matches to protect the players' teeth and ears. Although there have been no documented cases in airsoft, there is a possible hazard when dealing with graphite-coated pellets. In the early days of paintball some players would coat their rounds with graphite so that they would feed into the gun better. Players started to find that if any rounds broke the skin the wound would not properly heal, leaving a scar. Players and field owners should be aware that this problem may exist in the realm of airsoft as well. The following excerpts are from the United Kingdom Parliament's "Principles of firearms control", Home Affairs Select Committee Second Report, 6 April 2000 , expound on the level of danger involved with low-energy projectiles:
On another document also regarding firearms, "The Eleventh Annual Report of the Firearms Consultative Committee", the penetration levels lies between 2 and 3 J based on a research for US Army and DiMaio's work in "Minimal Velocities Necessary for Perforation of Skin by Air Pellets and Bullets, Journal of Forensic Sciences". Hop-up & Bernoulli's principle The term Hop-up describes the back-spin put on Airsoft pellets and BB 's to increase their range and ( Vertical ) Accuracy via Bernoulli's Principle . Hop-up acts somewhat like the Rifling on the barrel of a Firearm , but without the increase in Horizontal accuracy. Also, being light-weight, airsoft pellets are still affected by wind when fired. Airsoft hop-up devices apply a backspin to the pellet so that the pressure force acts on the pellet opposite to the direction that gravity is pulling it. This causes the pellet to fall less over a given distance than it would without the spin applied to it. In airsoft guns this is often implemented as a rubber piece at the rear of the barrel that is thicker at the top of the barrel than the bottom. As the pellet moves past this piece it tends to roll, inducing a backspin. This is occasionally adjustable so that the effect can be tuned to suit the weight or speed of the pellet, and each player's preference. Bernoulli's Principle as applied to an airsoft pellet is as follows. As a spinless spherical pellet flies along its Trajectory through the air, the pressures on all sides of the pellet are equal because the air is traveling the same velocity relative to the surface of the pellet. If a spin is applied to the pellet about an axis perpendicular to the velocity vector (for example a backspin) the air will be rushing slower (relative to the pellet surface) on the side that is spinning away from the velocity vector and faster on the side that is spinning towards the velocity vector. Bernoulli's principle says this difference in fluid velocity implies a difference in pressures, which is a force that will cause the pellet to move in a direction perpendicular to the velocity vector. Another cause of the apparent lift on an airsoft pellet is the Magnus Effect . There is a layer of non-moving air on the surface of the pellet (boundary layer). This is why a golf ball has dimples; this layer acts like ball bearings. In the case of a spinning ball, this layer gets thrown off at an angle. Newton's laws say that in order for air to be thrown in one direction, the ball has to move in the other direction. According to the Magnus explanation, the rotating ball would throw air downward and to the rear, thus giving lift. The air on the bottom of the ball is slowed down, so when the separated air comes back together, it is lower than the middle of the ball, appearing like a comet's tail pointing down. This can be verified in Wind Tunnels and is very well documented in Fluid Dynamics Textbooks . MANUFACTURERS See Also: List of Airsoft Manufacturers#Airsoft pellet (BB) manufacturers |
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