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ZSNES is an Emulator of the Super Famicom And SNES video game systems. Since 2001, ZSNES has been Free Software , under the GNU General Public License (GPL). It was originally DOS -based, but has since been ported to other systems, including Microsoft Windows , GNU/Linux , FreeBSD , Xbox , and Intel Mac s. It is known for its unique Graphical User Interface . ZSNES Board: In development ZSNES Board: Standard Windows GUI In The Future? ZSNES is largely written in Intel x86 Assembly Language , and is therefore not easily portable to other architectures, such as PowerPC . Due to being written in assembly, ZSNES is very fast, allowing it to run most SNES games at 60 frames per second on a computer with a Pentium II CPU and 64 MB RAM, with full stereo sound and basic graphics interpolation. HISTORY ZSNES was first developed by . ZSNES Board: CVS->Subversion switch DONE ! Since becoming Open Source , ZSNES has received a large number of contributions made by outside coders, among them ''pagefault'' and ''Nach''. ZSNES is still in active development, although the frequency of official releases has fallen dramatically since its original developer, ''zsKnight'', left the team for personal reasons. Semi-official releases, however, are frequent. These WIP releases are maintained by ''ipher'', and come from SVN snapshots. FEATURES ZSNES has historically been regarded as the most advanced SNES console emulator available; the emulator has pioneered software emulation of the system since originally released. Aside from emulation accuracy, which is being improved in future versions, many of the additional interface features first introduced in ZSNES have later been adopted in other emulators. Among them are:
Today, ZSNES is considered to have the widest support for specialized SNES hardware, and is one of the most popular SNES emulators. The Emulator Zone - Super Nintendo Emulators SourceForge.net: Project Statistics for ZSNES ZSNES and Snes9x were the first SNES emulators to fully emulate the Super FX , DSP-1 , and Cx4 chips. ZSNES also has support for the DSP-4 , S-DD1 , and ST010 chips. As of version 1.40, the support for running Interleaved SuperFX ROM Image s was removed due to the code implementation being "buggy";http://zsnes-docs.sourceforge.net/html/history.htm#v140 the developers instead recommend that such images be "de-interleaved" with the utility NSRT . ZSNES was originally designed to run on an Intel I486 as fast as possible, so many emulation shortcuts were taken. However, the current developers are working on improving the emulation accuracy. ZSNES Board: SVN Sound Core Replacement ZSNES Board: Status Report ZSNES was the first emulator to implement the HQ2X Interpolation Algorithm and the first emulator to offer any sort of support for the DSP-3 chip. ZSNES Board: DSP-3 Support REFERENCES SEE ALSO EXTERNAL LINKS |
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