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Wizard (character Class)




This article is about the Wizard character class archetype in role-playing games. For other uses of the term, see Wizard .

The Wizard is a Magic al Character Class in many Role-playing Game s and Computer Role-playing Game s. Wizards wield powerful magic spells, but are often physically weak as a trade-off. They are primarily based on Wizards from assorted Fantasy Literature . Other terms sometimes used to describe them include '''Conjurer''', '''Magician''', '''Magic User''', '''Mage''', '''Necromancer''', '''Sorcerer''', and '''Warlock'''.


''DUNGEONS & DRAGONS''

The '' Dungeons & Dragons '' pen-and-paper franchise has two base character classes that could be considered wizards:


Wizard

See Also: Wizard (Dungeons & Dragons)



The Wizard is a student of arcane magic, who has studied it for years, practicing until able to command arcane magic with ease. The wizard must prepare spells every day, and when cast, the spell leaves the wizard's mind.


Sorcerer

See Also: Sorcerer (Dungeons & Dragons)



The Sorcerer is a natural arcanist, who usually claims Dragon ancestry as the source of their magical power. The sorcerer knows a limited number of spells per day, and need not prepare them daily. The sorcerer is also able to cast more spells per day than a wizard of comparable level.


Other

In addition, there are many other Prestige Class es that are related to the wizard concept, such as the Archmage and Mystic Theurge.


''FIRE EMBLEM''

In the turn-based game '''' there is a single character, Ewan, who is a Pupil. A Pupil is a class below a Mage, and is considered to be difficult to train.

Mages/Sages generally have high magic/resistance growths and caps (the limit on how high a stat can become), as well as above average speed which makes them solid magic-user
s. However, they almost always have poor growths in defense and HP which makes them vulnerable to magic-resistant melee units such as Pegasus/Falco(n) Knights, a characteristic shared by all magic-users in the franchise.


''FINAL FANTASY'' SERIES

The wizards of the '' Final Fantasy '' series are usually known as simply mages, often with an associated color. There are multiple types of mages:
  • Black Mage s, mages who practice offensive magic.

  • Blue Mage s, mages who copy enemy abilities.

  • Red Mage s, mages who are jack-of-all-trades.

  • Summoner s, mages who conjure up sacred beasts/deities.

  • Time Mage s, mages who manipulate time (and often space) itself.

  • White Mage s, mages who practice healing magic.


In the original '' Final Fantasy '', the Black, Red, and White Mages would eventually be converted to more powerful Black, Red, and White Wizards, respectively. Additionally, in the MMORPG '' Final Fantasy XI '', "wizard" is synonymous for Black Mages.


''WORLD OF WARCRAFT''

See Also: Classes in World of Warcraft


Wizards in '' World Of Warcraft '', called mages, are spell-casting characters designed to deal damage, while also preventing monsters from dealing damage and providing utility for the rest of their party. In return for their ability to deal large amounts of ranged damage, mages are very poor at physical combat, they wear the weakest of all armor types, and they have no ability to heal themselves.


''RAGNAROK ONLINE''

In the '' Ragnarok Online '' MMORPG , "Magicians" who acquire enough experience are given the choice of becoming a "Wizard". Wizards are powerful spellcasters and have access to a wide array of Area Of Effect spells, including some of the most powerful ones, such as "jupitel thunder","Storm Gust","Meteor Storm" and "Lord of Vermillion", making them excellent damage dealers. However, they have very few Hit Points , very poor evasion capabilities and can only wear some of the weakest armor types available. As such, most of them require the support of a "Priest" and/or other Party members. Wizards are also one of the staples of any large defense during a guildwar and a well equipped Wizard can also prove helpful on the offense.
there are 3 types of wizards or "builds" of wizards.

dexterity wizards - one of the greatest risks a wizard has to encounter is the amount of time it takes to make a spell. this build is proven to be very strong, with area of effect spells such as lord of vermillion and storm gust which requires a certain amount of time before it can be casted. having a great deal of dexterity enables a spell caster to summon deadly skills in a short span of time, leaving the target sprawled on the floor before it can react.

Agility Intelligence Wizards - survivability over power and speed is what the AGI version of the wizards class favors. since the mage doesn't have much HP (health) to take damage, increasing the agility, raises the amount of Flee rate enabling to dodge more effectively. this type of build has a bigger chance of surviving during the times when a monster gets close to you.

Intelligence Wizards - Intelligence is the most important attribute a wizard needs, having a great amount of INT increases the damage of his magic attack, and the amount of SP he has. INT also determines the magic defence of your character. this build focuses on intelligence above all, delivering massive damage w/ his magic attacks. the INT Wiz buils is the most popular build on Rune-Midgard due to sheer power, no character can deal as much damage as the INT Wiz.


OTHER GAMES

  • In '' Bard's Tale '', the wizard was only available as a class change from another magic-user class. The wizard class was the most advanced class level, with the character needing to master the third level of spells from at least two other magic-user classes.

  • In '' The Elder Scrolls '' series, there are many character class templates that are related to the concept of wizards, such as "mage," "sorcerer," "battlemage," "necromancer," and "nightblade."

  • In '' Lineage II '', Mage is one of the character choices available to every race but dwarf, and Wizard is a class choice for the Human Mage's first class transfer.

  • In '' MapleStory '', Magician is one of the 1st jobs available for players, on their 2nd job advancement they are called Wizards, on the 3rd - Mages and on the 4th - Arch Mages.

  • In '' Sacred '', A battlemage is the predefined wizard capable of using spells based on the four primary elements, earth, air, wind, and fire.