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Weapons And Items From The Legend Of Zelda Series




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In ''The Legend Of Zelda'' series of Video Game s, the protagonist Link uses a variety of Weapons and ''' Items ''' during his quests. These often recur between games, though some are exclusive to a small number of games in the series. Objects may have different appearances across games, but usually have the same purpose in the Gameplay . Items and weapons found in a Dungeon are typically essential to clearing that dungeon and defeating that dungeon's boss. There are also some items Link never gets (but play an important role in the game) or doesn't get until the end sequence.


SWORDS

Link's primary weapon is a Sword . Games usually begin with Link possessing or acquiring a weak sword, but more powerful swords may be obtained as the game progresses.


Biggoron's Sword



In ''Ocarina of Time'', the Biggoron's Sword is an optional weapon rewarded from the immense Goron smith Biggoron after the completion of a long and complicated trading sequence. The sword resembles a German Zweihänder , and is identical to the Giant's Knife, another optional weapon in the same game, except it is unbreakable. It is twice as strong as the Master Sword but is not magical and requires two hands to hold, so it cannot be paired with a shield.

In , the Biggoron's Sword has the longest reach of any mêlée weapon.

The Biggoron's Sword has a cameo in '' Soul Calibur II '', and is used as a very long one-handed sword that Link partners with the usual Hylian Shield .


Four Sword


The Four Sword is able to banish evil like the Master Sword , but can also split its wielder into four Clones , each representing one of the four Elements . Like the Master Sword, it has a secondary function — to serve as a prison for Vaati and Ganon .

Originally, the Four Sword was the Picori Blade, a magical sword given to the Hero of Hyrule by the into the White Sword, and finally became the Four Sword when it was infused with the crystalline essences of the four elements.

Link uses the Four Sword to defeat Vaati, who is seemingly killed. However, according to ''Four Swords'', he was imprisoned inside the sword, and the sword was placed inside the Four Sword Sanctuary. In ''Four Swords'', Vaati escapes the Four Sword. However, Link, or rather, Links, are able to track him down and re-imprison him in the sword. In ''Four Swords Adventures'', Ganon uses the Dark Mirror to create Shadow Link , who tricks Link into withdrawing the sword and releasing Vaati. This time, however, Vaati is killed, and instead, Ganon is sealed within the sword. The Four Sword appears one last time in ''A Link to the Past'', in the optional Four Sword Palace. It is implied in this game that Ganon broke out of the sword, shattering it. When Link collects the fragments, he is challenged by four Dark Links.

''The Minish Cap'' version of the sword had a red jewel in the center of the hilt, while later versions instead had a marking resembling Vaati's eye. This may be due to Vaati's influence on the sword, and the reason why the Four Sword's clone power is automatic instead of a controlled ability in the other games.


Magical Sword


The Magical Sword is the most powerful sword Link receives in the original ''The Legend of Zelda''. In the game, the Magical Sword is twice as strong as the White Sword and four times stronger than the regular Sword . According to the instruction manual to ''The Adventure of Link'', Link carries an otherwise unnamed "Magical Sword" in the sequel, which may be this sword. The official English ''Zelda'' website claims that the Magical Sword is the Master Sword . This may cause some confusion because the Master Sword originally had a red hilt,1 despite the several aesthetic differences.

The Magical Sword also makes an appearance as a weapon for Link in '' Soul Calibur II '' (with a matching Magical Shield), but with a different design. In this game, it is a separate weapon from the Master Sword and deals damage even if the target is guarding or blocking.


Master Sword

See Also: Master Sword




White Sword

This is a sword with a white blade, and is usually Link's middle-strengthed weapon. It is stronger than Link's initial weapon, but is later set aside for a stronger weapon.


Wooden Sword

The Wooden Sword is Link's starting weapon in many ''The Legend of Zelda'' titles, particularly the 2D iterations. It is composed of Wood , and usually the weakest melee weapon the player can attain. The wooden sword often allows Link to perform a trademark Spin Attack, but in some incarnations it cannot fire magical beams or smash pots. A sword with a brown blade is also the initial weapon in the original ''Legend of Zelda''. It is identified as a normal "Sword", but is of a brown wood-like colour. Link acquires a wooden sword very early on in ''Twilight Princess'', but lends it to Talo shortly before Talo and the other children are kidnapped. The sword is later found snapped in two. In ''Twilight Princess'', the wooden sword's appearance closely resembles a Bokken , strengthening the implication that it was originally intended as a practice sword.


PROJECTILE WEAPONS


Boomerang


The is a common weapon in the ''Zelda'' series. It is usually a weaker projectile weapon than the '', the player can use the Nintendo DS ' touch screen to draw a path for the Boomerang, giving a greater degree of control than before.

In '' Soul Calibur II '' and the ''Super Smash Bros.'' Series , Link can use the Boomerang as a special move.


Bow and Arrows


The Bow and Arrow s is a staple weapon of the ''Zelda'' series that Link uses to fight enemies or trigger switches from a distance. It is similar in nature to the Slingshot , although usually more powerful. It uses a depleting source of Ammunition , the maximum capacity of which can be increased in some of the games. In the original ''The Legend of Zelda'', the capacity problem is solved by making Link pay one Rupee for every arrow he fires, thus limiting his quiver to the size of his wallet.

2D ''Zelda'' games usually feature standard, nameless bows which only shoot in the four cardinal directions on the screen. In these games there are usually upgrades to the standard arrow, such as the Silver Arrow or Light Arrow . In ''Four Swords Adventures'' and ''The Minish Cap'', the bow can be upgraded, allowing for quicker charging and shooting.

Bows and Arrows in the 3D ''Zelda'' games are more interactive tools than their 2D counterparts. When manually aiming a shot, the player's perspective changes to Link's Point Of View , and can be fired in almost any direction. In ''Ocarina of Time'', the bow is named the Fairy Bow and is gained by Link as an adult in lieu of his childhood projectile weapon, the Fairy Slingshot . A bow known as the '''Hero's Bow''' has appeared in ''Majora's Mask'', ''The Wind Waker'', and ''Twilight Princess''. In ''Majora's Mask'', the bow is small enough that it can be used by a child while still being a powerful weapon, and in ''Twilight Princess'', it is hinted that the Hero's Bow is the same as used by a hero of a prior ''Zelda'' game, although it is considerably larger than the bow in any other 3D ''Zelda'' games.

The Bow and Arrows in most 3D ''Zelda'' games can use special Elemental arrows along with the standard arrow for more powerful attacks and for puzzle-solving. Firing these types of elemental arrows expends an amount of "magic power", or " Magic Point s", and there usually is a delay between consecutive shots.

In ''Twilight Princess'', Bombs can be combined with arrows to make Bomb Arrows, which are used to blow up distant targets. This feature is also an Easter Egg in ''Link's Awakening'', but is not needed to complete the game.

Link uses a bow and arrow in '' Soul Calibur II '' as a special move. The move has a variation that allows it to pierce enemy defenses. The Bow and Arrow is also Link's standard special move in '' Super Smash Bros. Melee '' and '' Super Smash Bros. Brawl ''.


Fire Arrows


The heads of Fire Arrows are set aflame, burning targets upon contact or melting ice. It is possible to shoot a makeshift Fire Arrow without using magic power by shooting a normal arrow through an existing flame. In '' Super Smash Bros. Melee '', Young Link uses Fire Arrows as his B-Button attack.


Ice Arrows


Ice Arrows can render their target temporarily frozen and, in ''Majora's Mask'', create ice platforms in water or encase enemies in blocks of ice on which Link can stand. They are sometimes also necessary to extinguish flames or freeze water streams. However, in ''Ocarina of Time'', the Ice Arrows have little practical use besides attacking enemies. In ''The Wind Waker'', Link can freeze the enemy and then break them with the Skull Hammer , Fire Arrows or by picking the frozen enemy up and throwing them.


Light Arrows

The Light Arrows of legend can pierce pure evil and are possessed by few. They are useful and required to defeat .

Light Arrows are also featured in ''The Minish Cap'' as an optional arrow upgrade, though they serve a somewhat different function.


Silver Arrows

The Silver Arrows are the only available means to defeat Ganon in ''The Legend of Zelda'' and ''A Link to the Past''. In ''The Legend of Zelda'', they are one of the two special items found in the final labyrinth. In ''A Link to the Past'', they are a gift from a Great Fairy .


Slingshot


The Slingshot is Link's alternative weapon to the Bow And Arrows in many games. Usually, he gets the Slingshot first and later gets the more powerful Bow and Arrows. It uses rocks and seeds as Ammunition and stores them similar to arrows in the inventory. In ''Ocarina of Time'' it was known as the '''Fairy Slingshot''' and served as Young Link's projectile weapon (Adult Link would use the Fairy Bow). In ''Oracle of Seasons'', it fires various Magical Seeds whose effects range from igniting enemies to creating whirlwinds; in ''Oracle of Ages'' it was replaced with the "Seed Shooter", a gun-like weapon which fired the aforementioned magical seeds with the added effect that the seeds could rebound if shot against walls. In ''Four Swords Adventures'' (and also in ''Oracle of Seasons'') it could be leveled up. The level 2 version ("Hyper Slingshot" in ''Seasons'') was capable of charging up and releasing three rocks at the same time in three different directions. In ''Twilight Princess'', Link must acquire a slingshot in order to proceed early in the game, but it has very slight offensive capability, a shorter range than is found in previous games, and is rendered virtually useless after he receives the Hero's Bow. However, it is the first offensive weapon he receives in the game.


Hookshot


The Hookshot is a form of Grappling Hook , except in the style of a gun rather than a rope.

First appearing in ''A Link to the Past'', the Hookshot can pull Link across large distances by hooking onto certain surfaces, or pull objects across to him, depending on the relative weight of the two. It can also be used as an offensive weapon, with a similar strength as the Boomerang .

In ''Twilight Princess'', a weapon called the Clawshot is used, where, instead of a hook, a device similar to a claw in a Claw Vending Machine is attached, enabling Link to latch onto different types of surfaces to the Hookshot. It also allows Link to hang from a surface and raise or lower himself from that point, using the Iron Boots if required to create extra weight. Another Clawshot is found later in the game and is used in combination to create the '''Double Clawshots''', enabling movement without touching the ground by firing one while clinging to a surface with the other. Link uses the Hookshot in the '' Super Smash Bros. '' games to grapple his opponents, but it can also be used to reach the edge of a stage as a last-ditch recovery move (the Clawshot replaces the Hookshot in Link's '' Super Smash Bros. Brawl '' arsenal).

In ''The Wind Waker'', Link also obtains a normal Grappling Hook, that wraps around certain outcroppings giving him the ability to swing from them, and climb up and down the rope. This returns in '''', albeit with the effects of the Hookshot, in addition to the rope being used to slingshot across gaps.


SHIELDS

Shield s assist Link in blocking attacks and reflecting projectiles. In some cases, Link's shield is important in solving puzzles. Shields, like weapons, come in many different variations. Link usually starts with a very basic wooden shield and then gets a metal shield later. He also sometimes acquires a special shield known as the Mirror Shield . Link is known for wearing the shield on his back when it is not in use.


Wooden Shield

The Wooden Shield is a simple defensive item used in the beginning of some of Link's adventures. Although it takes on a variety of forms, each one is essentially an item used to deflect arrows and small projectiles. Most variations of this shield are vulnerable to fire, usually burning and requiring a new one to be purchased or found. For this reason the Wooden Shield is usually abandoned after a more powerful item, such as the Hylian Shield, is found.


Hero's Shield

The Hero's Shield is a smaller metal shield similar to the ''. Link owns this shield at the beginning of the sequel ''Majora's Mask''. It is identical to the Hylian Shield, and its smaller size allows young Link to wield it with his sword.

A shield with the same name, but a different design, is seen in ', appearing as Link's family shield. The design on the shield is similar to that of the shield in ''Majora's Mask'', but with a different shape and design. It reappears as the Small Shield''' in ''Four Swords'' and ''The Minish Cap'', as both games use the same art style as ''The Wind Waker''.