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''Tron'' is an Arcade Video Game manufactured and distributed by Bally Midway in 1982 . It is based on the Walt Disney Productions motion picture '' Tron '' released in the same year. Events from this science fiction film were the inspirations for four subgames of which the game consists. It features some characters and equipment known from the film, eg the Light Cycle s, battle tanks, the Input/Output Tower. The game earned more than the film's initial release. In 1983, Midway released the sequel arcade game '' Discs Of Tron '', which was inspired by the disc throwing combat sequence of the film. Another sequel followed in 2003 with the computer game '' Tron 2.0 ''. OVERVIEW The player in the role of Tron has to beat four subgames, each at 12 increasingly difficult levels. All four segments of one level must be completed before continuing with the next level. DESCRIPTION Level keywords Each of the 12 difficulty levels has a different keyword. They all relate in some way to computing, and most of them are programming languages. The keywords are, from lowest difficulty to highest: RPG , COBOL , BASIC , FORTRAN , SNOBOL , PL1 , PASCAL , ALGOL , ASSEMBLY , OS , JCL , USER. Subgames 1. I/O Tower This segment of the game mimicks Tron's quest to enter the Input/Output tower from the motion picture. In the arcade game, the player must destroy large numbers of Grid Bugs with Tron's disc and clear a path to the flashing circle, which must be entered before a timer runs out to complete the section. 2. MCP Cone This area imitates Tron's final battle against the MCP . The game's interpretation has the player destroying a multicolored wall in front of the MCP cone and getting by the wall, into the cone. A 1.000 point bonus is awarded for completing the level, and an additional 1.000 points is given for destroying all blocks of the wall. 3. Battle Tanks The Battle Tanks subgame is not strictly based on film events but the tanks are taken from there. The player must guide Tron's red tank through a maze and destroy several blue tanks or red recognizers controlled by the computer. This must be done without taking any hits from enemies. If the player drives into the purple diamond in the center of the maze, the tank is warped to a random area of the maze. A Bug in the game results in a cheat option. When the player's tank is not touching the white line in the corridors, it can not be hit by the enemy's fire. But it can still be rammed by enemy tanks. 4. Light Cycles This game is well known and associated with the ''Tron'' franchise. The player must guide a blue Light Cycle in an arena, while avoiding the walls and trails (walls of light) created by his/her Light Cycle and that of his/her opponent. With quick maneuvers, the player must force opponents to run into walls. The enemy cycles have a fixed behavior pattern for each level and the player can find a pattern which will defeat them every time on this level. Arcade cabinet ''Tron'' was distributed in three types of . It has, as a special feature, two blacklights and fluorescent lines painted on, resembling the blue, red etc. circuit lines from the film ''Tron''. In a darkened room or arcade the lines glow. All cabinets feature an 8-way joystick for moving, with one button for firing or speed control, and a rotary dial for controlling the direction of the fire (a setup also used in Kozmik Krooz'r another Midway game). The game can be played by one player or by two alternating players as the controls are made for only one player at a time. LEGACY '' icon]] Sequels
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TRIVIA The Light Cycle colors from the film are reversed in the game, where the player drives the blue cycle and the enemy the yellow cycle. In the film, the protagonists' cycles are yellow, orange, and red, and the enemies' are blue. Erik Hermansen, creator of the little known but well-liked puzzle game DROD (or Deadly Rooms of Death) included a tribute to TRON in one of the rooms in Level Seven, using Serpents as the Light Cycles. The Light Cycle game was featured in the cartoon '' Family Guy ''. Peter is shown driving a light cycle, and recognizing the enemy as a friend from high school. His friend then takes a right and cuts Peter off, ending the game. The original high score in all of the games was programmed with the initials BA for Bill Adams, the lead programmer's name. He also included his children's initials. REFERENCE {Link without Title} Parts of information for the article were retrieved from this site including: technical specifications, cabinet information, gameplay including tricks, level keywords, trivia. EXTERNAL LINKS
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