The Faery Tale Adventure Article Index for
The
Website Links For
Faery
 

Information About

The Faery Tale Adventure




  developer MicroIllusions
  publisher MicroIllusions<br>
  released 1986
  genre Adventure Game
  modes Single Player
  ratings n/a
  platforms Amiga , Commodore 64 , Mega Drive/Genesis , DOS
  input Keyboard , Joystick , Mouse


''The Faery Tale Adventure'' is a 1986 Adventure Game by MicroIllusions . It is based around the quest of three brothers to retrieve and return the talisman of their home town, Tambry. Ahead of its time, there were no load screens in the huge world (over 300 screens wide and deep).

The player began as Julian, the eldest of the three brothers; if unsuccessful with this character, they'd then take control of Philip, the next oldest, then finally the youngest of the three, Kevin. Each had their strengths and weaknesses— Julian was a brave fighter, Phillip had luck and cleverness, and Kevin was gentle and kind.

''Faery Tale Adventure'' was notable at the time for being one of the largest RPG s available, containing a world over 300 real-time screens wide.

Non-player Characters in the game include a Turtle , a Witch , the Necromancer , a King , a Princess , a Spirit and a Dragon , amongst many others. Primary enemies were Orcs , Skeletons and Wraiths .

Considered by many an introduction or stepping stone to 'fuller' RPG s, ''Faery Tale Adventure'' is surprisingly complex and advanced. Each of the playable characters has his own abilities and weakneses, and the key to success is not entirely clear from the outset.

Also, the player's moral actions have an effect on how NPC s in the game react, though perhaps not to the same degree as the time-relevant Ultima series.


LEGACY

There is a sequel called ''''.


PORTS

version of the game shows how colorful the game world was.]]
Like most MicroIllusions games, this game was first released on the Amiga and then Ported to other systems. Eventually it was released for the Commodore 64 and DOS , although the graphics for these ports were of substantially lower quality due to hardware limitations.

Eventually New World Computing acquired MicroIllusions and in 1991 ported the game to the Mega Drive/Genesis . This version was published by Electronic Arts .


EXTERNAL LINKS