Information AboutTelefang |
| CATEGORIES ABOUT KEITAI DENJū TELEFANG | |
| 2000 video games | |
| game boy color games | |
| video games developed in japan | |
is a series of Video Game s for the Game Boy Color , produced by Smilesoft and published by Natsume . The games are monster-battling games, where the player contacts various creatures using a Cell Phone -like device called a D-Shot in order to get them to battle the foes he or she will encounter. The name of the series derives from ''Keitai'', which is Japanese for "cellphone," since phoning creatures is an integral part of the game, and "fang," to symbolise the various beasts involved. There are two games in the series as of th, 2007 ., the prospects of another ''Telefang'' game are slim at best. Both games were divided into two versions; Power and Speed. Each version featured creatures who were either stronger or quicker, respectively. GAMEPLAY ''Telefang'' revolves around collecting the phone numbers of various creatures, referred to as Denjū, that the player encounters. These are used to be able to request aid from them at a later time, should he or she require it. The game is played from a Third Person Perspective , the player taking the role of the young protagonist, Shigeki. One Denjū stays by Shigeki's side at a time and follows him around, but in battle he can call up to two other Denjū to help him. Denjū will sometimes give him their phone numbers after he beats them in a random battle, but take longer to arrive in battle if they're originally from a distant area, due to getting lost. Sometimes, they may not even show up at all if called, so care must be taken to make sure that he is not calling a Denjū who is too far away. All Denjū have a range of statistics - HP , Speed, Power, Defense, Electric Power, and Electric Defense. These determine how powerful, fast, or robust any given Denjū is. The type of habitat a Denjū lives in determines how weak it is to attacks from Denjū from other habitats; there is a vulnerability chain that goes Hill beats Sky, Sky beats Wood, Wood > Lake > Sand > Land > Hill. This also applies in reverse, a Denjū of certain types inflicting less damage upon one it is weak to. This is slightly changed in Telefang 2 however, where Denjū's habitat types are defensive, and attacks are of separate offensive types such as Flame, Water, Machine, Thunder, etc. This arrangement makes Denjū a bit more versatile, as they may carry moves that would be effective against opponents they would normally have trouble against. In battle, the Denjū have an array of two to four attacks specific to their species. These cannot be altered, unless a Denjū evolves. Evolution is achieved by three different methods: Natural evolution, achieved by training them, Reform evolution, by giving them certain items in a reform evolution area, or Test evolution, achieved by taking the DNA of one Denjū with a Phone Card and giving it to the Denjū to be test evolved. Some Denjū do not evolve. Evolution is permanent, however, in Telefang 2, evolution can be reversed if it was not by the Natural method. Battles are done in matches where each team may have anywhere from one to three Denjū participating. The battles are not strictly turn-based; the speed stat of a Denjū determines how many turns it can take, and when. Thus, a Denjū with a high Speed stat could attack twice for every time a Denjū with a low Speed goes once, also attacking before the low Speed Denjū can get a hit in. Many Denjū have a special attack that needs to be charged up, and takes multiple turns to execute. This special attack does damage based on the Denjū's Electric Power stat, and is often considered not to be worth the wait. Due to the time it takes the special attack to charge, it is easy for the opponent to attack multiple turns or avoid the move entirely. In Telefang 2, instead of having to wait for an Electric Attack to charge, its use is limited by a DP meter. Other abilities—like skills that raise power or defense, or heal the user or its allies—vary from Denjū to Denjū. The use of items varies greatly between Telefang and Telefang 2. In the first games, items were only used for evolutions or gifts, not including a few items important to the storyline such as keys to unlock doors, or a plush Denjū toy that has been stolen. Evolution items are generally things that come from the human world that effect Denjū in some way when they are forcibly combined. These items range from things such as Pencils and Batteries to Flamethrowers , Computers , Cranes , and Shuriken . Denjū which evolve by the Reform method will only do so if they receive a specific item, certain items also give large amounts of experience points to Denjū without evolving them. In Telefang 2 though, evolution items are typed the same as Denjū (Hill, Wood, Sky, etc.) and any item of the proper type can be used to evolve a Denjū, however different items may have certain effects on stat growth. Evolution items can also be thrown at enemy Denjū to attempt to befriend them easier, which is more likely if the item thrown matches their type. In addition to evolution items, there are also special items which can be held by Denjū to boost one of their stats. Telefang 2 also introduced items which can heal HP and DP, and cure status effects such as blindness or paralysis. Items can be purchased at shops or found in treasure chests. In Telefang 2, they may also be picked up after battles or found by running through grass. Storyline It's the year 2020 and there are certain mobile phones equipped with a special antenna called "D-shot" which allows teleportation through "antenna trees." A boy named Shigeki owns one of these phones, and is accidentally transported to another world when he loses a baseball near an antenna tree. This world is full of strange animals called Denjū, who all own D-shot phones and use them to call their friends to help them compete in battles. These phone battles are also known as Telefang. Shigeki basically travels the Denjū world trying to learn more about it but also gets wrapped up in several plots to overtake it, both by other humans and evil Denjū. CHARACTERS Humans
Denjū
BOOTLEGGED VERSIONS The ''Telefang'' games were Bootleg ged into English under the names of ''Pokémon Diamond'' and '''''Pokémon Jade''''' and are likely distributed by low-profile retailers (curiously, only the box and in-game title screen make any reference to ''Pokémon'' at all; the games themselves are devoid of any mention of or reference to ''Pokémon''). The ''Power'' version became known as ''Pokémon Diamond'' (not to be confused with the actual '' Pokémon Diamond '' that was released later for the Nintendo DS ) while the ''Speed'' version was known as ''Pokémon Jade''. The bootleg names were likely made to convince people that these were two rare versions of the popular '' Pokémon '' Video Game series. The creatures on the box art for both games are neither ''Pokémon'' nor ''Telefang'' creatures; the deer-like creature on the ''Jade'' box art is actually an altered version of the forest spirit Shishigami from Hayao Miyazaki 's anime '' Princess Mononoke ''. The snake-like creature on the ''Diamond'' box art is obscure; it may be entirely made up by the pirates or based on Dratini or Dragonair from ''Pokémon''. The ''Diamond'' box art also features several of what appear to be Chaos Emeralds from the '' Sonic The Hedgehog '' games. The backs of boxes also contained screenshots of official Pokemon games, but with non-pixelised pictures of creatures in the game poorly editted into them. is just one of the game's bizarre, mistranslated lines.]] The translation quality of the bootleg Is Very Poor, often containing Profanity , the best example of which being the majority of enemies exclaiming "Shit! Remember it!" after being defeated. The bootlegs also contain many examples of Engrish such as "Some points of 20 lost!" and "For the clever opponent, injure increase!". Many characters have different names in translation. Shigeki's name becomes Bek. Matsukiyo becomes Sungki. Kai becomes Boundary, and even later, is also called Ken. The Sanaeba group is shown as SANARBA. A human who befriends Denjū and participates in battles is originally referred to as a , but called a T-Mildew in the bootleg. Virtually all of the Denjū's names change as well, such as the two main Denjū of the two versions, Kuriputo and Fangusu, becoming Kuribute and Fanges. Several other Denjū are even renamed, apparently randomly, to things such as Hat, Icecream, and Gameboy. The names of items also show traces of Engrish . One item is a Frying Pan , but is named "Flying" in the bootlegged version. Some features were also removed or broken in the bootlegs, such as the ability to name the protagonist and any Denjū he befriends, as well as certain versions of the bootleg being unable to load a saved game. There are even secret Denjū in the original game that can be acquired by calling their numbers in the game. This cannot be done in the bootleg, as calling Denjū manually does not work in the translation, crashing the game after the phone is answered. The bootlegs were also plagued by a number of other bugs and glitches, likely due to the sloppy editing of the cart's data. Another such glitch is that the game crashes after the Game Over screen. REFERENCES EXTERNAL LINKS |
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