Information AboutRavenholm |
| CATEGORIES ABOUT RAVENHOLM | |
| fictional towns and cities | |
| half-life 2 | |
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Ravenholm is a fictional Eastern European themed town (the actual geographic location is never revealed) in the 2004 Computer Game '' Half-Life 2 ''. DESCRIPTION Ravenholm is a former ''. While fighting off hordes of Headcrabs, Gordon meets the lone (human) occupant of Ravenholm, the old pastor, Father Grigori . Although Ravenholm may have other "survivors" since a woman's scream can be heard as well as Grigori telling Freeman "another life to save?" (although he may have been referring to killing the zombies and freeing their souls. More likely, he was referring to Freeman himself.) The zombie-hunter priest provides assistance and advice to Gordon, such as arming him with a semi-automatic shotgun (resembling a SPAS-12 ), and eventually leading Gordon to an abandoned mine, which becomes his route out of the town. Many areas of Ravenholm are littered with large sawblades, Propane cylinders, barrels of flammable material, and Booby Trap s which have been contrived by Father Grigori. Due to the severe scarcity of Ammunition in the area, Gordon must rely on the traps and Gravity Gun (with which he can fling blades and other projectiles) to destroy the zombies. The entire town is also littered with people and headcrab zombies that have been hanged, burned, sliced and suffered other horrific fates by Grigori's traps, though less horrible than that of being a headcrab zombie. Just before escaping from the aerial bombardment of Black Mesa East where Alyx, Judith and Eli reside, there is a large door which is the entrance to a tunnel completely closed off from the main base. The door simply looks sealed, but a quick glance through the glass indicates that the tunnel may also have been blocked off artificially with junk. This is further confirmed when Alyx mentions that 'that's the old passage to Ravenholm'. Alyx also mentions how everyone used to be able to travel to and from Ravenholm at will until the bombardment from the Combine. GRIGORI'S WORK IN RAVENHOLM As the only current known survivor in Ravenholm, Grigori had set up many traps and structures, in order to fight the zombies more efficiently. Ravenholm was also separated with wooden barricades, in order to separate the town into districts (for zombies to be found in a more organized manner). Traps are highly effective due to the lack of intelligence in headcrab zombies. Traps
OTHER INFORMATION Ravenholm was initially named ''Quarrytown'', and featured both Combine soldiers and zombies, as seen in the E³ 2003 demo, "Traptown". The way the player was introduced into Ravenholm was also different, as seen in the "Docks" demo, where the player is walking on some docks, which lead to Ravenholm. The town of Ravenholm has small to medium sized houses which are mostly made up of concrete and wood. The streets and houses vaguely look eastern European or possibly Russian. Several high-rise apartment buildings that bear resemblance to Soviet-era apartment buildings can also been seen in some sections of the town, implying it housed more people than initially believed. |
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