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name = QuickTime
  Logo
  Screenshot
  Caption QuickTime 7 Player under Mac OS X
  Developer Apple Inc
  Operating System Mac OS X , Windows XP And Vista
  Genre Multimedia Framework
  License Proprietary
  Website wwwapplecom/quicktime/


QuickTime is a Multimedia Framework developed by Apple Inc. capable of handling various formats of Digital Video , Media Clip s, sound, text, animation, music, and several types of Interactive Panoramic Image s. Available for Classic Mac OS , Mac OS X and Microsoft Windows operating systems, it provides essential support for software packages including ITunes , QuickTime Player (which can also serve as a Helper Application for Web Browser s to play media files that might otherwise fail to open) and Safari .


OVERVIEW




The QuickTime technology consists of the following:
# The QuickTime Player application created by Apple, which is a Media Player .
# The QuickTime framework, which provides a common set of API s for encoding and decoding audio and video.
# The QuickTime Movie (.mov) File Format , an openly-documented Media Container .

QuickTime is integral to Mac OS X, as it was with earlier versions of Mac OS . All Apple systems ship with QuickTime already installed, as it represents the core media framework for Mac OS X. QuickTime is optional for Windows systems, although many software applications require it. Apple bundles it with each ITunes for Windows download, but it is also available as a stand-alone installation.

Software Development Kit s (SDKs) for QuickTime are available to the public with a free Apple Developer Connection (ADC) subscription.


QUICKTIME PLAYERS


QuickTime is distributed free of charge, and includes the QuickTime Player application. Some other free player applications that rely on the QuickTime framework provide features not available in the basic QuickTime Player. For example:

Any application can be written to access features provided by the QuickTime framework.


QUICKTIME PRO


The included QuickTime Player is limited to only the most basic playback operations unless the user purchases a QuickTime Pro license key, which Apple sells for US$ 29.95. Pro keys are specific to the major version of QuickTime for which they are purchased. The Pro key unlocks additional features of the QuickTime Player application on Mac OS X or Windows (although most of these can be accessed simply by using players, video editors or miscellaneous utilities from other sources).3 Use of the Pro key does not entail any additional downloads.

Features enabled by the Pro license include, but are not limited to:


QUICKTIME FRAMEWORK

The QuickTime framework provides the following:

The framework supports the following file types and codecs natively:5


Audio



Video



QUICKTIME FILE FORMAT


File Information

  Name QuickTime Movie
  Extension mov<br />qt
  Mime video/quicktime
  Type Code MooV
  Uniform Type comapplequicktime-movie
  Owner Apple Inc
  Genre Media Container
  Container For Audio, video, text


The QuickTime (.mov) file format functions as a Multimedia Container File that contains one or more tracks, each of which stores a particular type of data: audio, video, effects, or text (for subtitles, for example). Each track either contains a digitally-encoded media stream (using a specific codec) or a data reference to the media stream located in another file. Tracks are maintained in a hierarchal data structure consisting of objects called atoms. An atom can be a parent to other atoms or it can contain media or edit data, but it cannot do both.6

The ability to contain abstract data references for the media data, and the separation of the media data from the media offsets and the track edit lists means that QuickTime is particularly suited for editing, as it is capable of importing and editing in place (without data copying). Other later-developed media container formats such as Microsoft's Advanced Systems Format or the Open Source Ogg and Matroska containers lack this abstraction, and require all media data to be rewritten after editing.

Other file formats that QuickTime supports natively (to varying degrees) include AIFF, WAV, DV, MP3, and MPEG-1 . With additional QuickTime Extensions, it can also support Ogg , ASF , FLV , MKV , DivX Media Format , and others.


QuickTime and MPEG-4

file, choose MPEG-4 in the Export dialog.]]

On February 11 , 1998 the ISO approved the QuickTime file format as the basis of the MPEG-4 Part 14 (.mp4) container standard. By 2000 , MPEG-4 Part 14 became an industry standard, first appearing with support in QuickTime 6 in 2002 . Accordingly, the MPEG-4 container is designed to capture, edit, Archive , and Distribute media, unlike the simple file-as-stream approach of MPEG-1 and MPEG-2 .7


Profile Support

QuickTime 6 added limited support for MPEG-4; specifically encoding and decoding using Simple Profile (SP). Advanced Simple Profile (ASP) features, like B-frames , were unsupported (in contrast with, for example, encoders such as XviD or 3ivx ). QuickTime 7 supports the H.264 encoder and decoder.8


Container benefits


Because both the MOV and MP4 containers can use the same MPEG-4 codecs, they are mostly interchangeable in a QuickTime-only environment. However, MP4, being an international standard, has more support. This is especially true on hardware devices, such as the Sony PSP and various DVD players; on the software side, most DirectShow / Video For Windows codec packshttp://hellninjacommando.com/defilerpak/http://www.k-litecodecpack.com/ include an MP4 parser, but not one for MOV.

In QuickTime Pro's MPEG-4 Export dialog, an option called "Passthrough" allows a clean export to MP4 without affecting the audio or video streams. One recent discrepancy ushered in by QuickTime 7 is that the MOV file format now supports multichannel audio (used, for example, in the high-definition trailers on Apple's sitehttp://apple.com/trailers), while QuickTime's support for audio in the MP4 container is limited to stereo. Therefore multichannel audio must be re-encoded during MP4 export.


HISTORY

Apple released the first version of QuickTime on December 2 , 1991 as a Multimedia add-on for System Software 6 and later. The lead developer of QuickTime, Bruce Leak , ran the first public demonstration at the May 1991 Worldwide Developers Conference , where he played Apple's famous 1984 TV Commercial on a Mac, at the time an astounding technological breakthrough. Microsoft 's competing technology — Video for Windows — did not appear until November 1992.


QuickTime 1.x

That first version of QuickTime laid down the basic architecture which survives essentially unchanged today, including multiple movie tracks, extensible media type support, an open-ended file format, and a full complement of editing functions. The original video Codec s included:

The first commercial project produced using Quicktime 1.0 was the CD-ROM From Alice to Ocean . The first publicly visible use of QuickTime was Ben & Jerry's interactive factory tour (dubbed ''The Rik & Joe Show'' after its in-house developers). ''The Rik and Joe Show'' was demonstrated onstage at MacWorld in San Francisco when John Sculley announced Quicktime.

Apple released QuickTime 1.5 for Mac OS in the latter part of 1992. This added the SuperMac -developed Cinepak vector-quantization video codec (initially known as Compact Video), which managed the previously unheard-of feat of playing back video at 320×240 resolution at 30 frames per second on a 25 MHz 68040 CPU. It also added ''text'' tracks, which allowed for things like captioning, lyrics, etc., at very little addition to the size of a movie.

In an effort to increase the adoption of QuickTime, Apple contracted an outside company, San Francisco Canyon Company , to port QuickTime to the Windows platform. Version 1.0 of QuickTime for Windows provided only a subset of the full QuickTime API, including only movie playback functions driven through the standard movie controller.

QuickTime 1.6.x came out the following year. Version 1.6.2 first incorporated the "QuickTime PowerPlug" which replaced some components with PowerPC -native code when running on PowerPC Macs.


QuickTime 2.x

Apple released QuickTime 2.0 for Mac OS in February 1994 — the only version never released for free. It added support for music tracks, which contained the equivalent of MIDI data and which could drive a sound-synthesis engine built into QuickTime itself (using a limited set of instrument sounds licensed from Roland ), or any external MIDI-compatible hardware, thereby producing sounds using only small amounts of movie data.

Following Bruce Leak 's departure to Web TV the leadership of the QuickTime team was taken over by Peter Hoddie .

QuickTime 2.0 for Windows appeared in November 1994 under the leadership of Paul Charlton. As part of the development effort for cross-platform QuickTime, Charlton and technical lead Michael Kellner ported a subset of the Macintosh Toolbox to Intel and other platforms (notably, MIPS and SGI Unix variants) as the enabling infrastructure for the QuickTime Media Layer (QTML) which was first demonstrated at the Apple WorldWide Developer Conference ( WWDC ) in May of 1996. The QTML later became the foundation for the Carbon API which allowed legacy Macintosh applications to run on the Darwin kernel in Mac OS X.

The next versions, 2.1 and 2.5, reverted to the previous model of giving QuickTime away for free. They improved the music support and added Sprite tracks which allowed the creation of complex animations with the addition of little more than the static sprite images to the size of the movie. QuickTime 2.5 also fully integrated QuickTime VR 2.0.1 into QuickTime as a QuickTime extension. On January 16, 1997, Apple released the QuickTime MPEG Extension (PPC only) as an add-on to QuickTime 2.5, which added software MPEG-1 playback capabilities to QuickTime.


QuickTime 3.x

The release of QuickTime 3.0 for Mac OS on March 30 , 1998 introduced the now-standard revenue model of releasing the software for free, but with additional features of the Apple-provided MoviePlayer application that end-users could only unlock by buying a QuickTime Pro License code.

QuickTime 3.0 added support for graphics importer components that could read images from GIF , JPEG, TIFF and other file formats, and video output components which served primarily to export movie data via FireWire. Apple also licensed several third-party technologies for inclusion in QuickTime 3.0, including the Sorenson Video codec for advanced video compression, the QDesign Music codec for substantial audio compression, and the complete Roland Sound Canvas instrument set and GS Format extensions for improved playback of MIDI music files. It also added video ''effects'' which programmers could apply in real-time to video tracks. Some of these effects would even respond to mouse clicks by the user, as part of the new movie Interaction support (known as wired movies).


QuickTime interactive

During the development cycle for QuickTime 3.0 part of the engineering team was working on a more advanced version of QuickTime to be known as QuickTime interactive or QTi. Although similar in concept to the wired movies feature released as part of QuickTime 3.0, QuickTime interactive was much more ambitious. It allowed any QuickTime movie to be a fully interactive and programmable container for media. A special track type was added that contained an interpreter for a custom programming language based on 68000 Assembly Language . This supported a comprehensive user interaction model for mouse and keyboard event handling based in part on the AML language from the Apple Media Tool .

The QuickTime interactive movie was to have been the playback format for the next generation of HyperCard authoring tool. Unfortunately both the QuickTime interactive and the HyperCard 3.0 projects were canceled in order to concentrate engineering resources on streaming support for QuickTime 4.0, and the projects were never released to the public.


QuickTime 4.x

Apple released QuickTime 4.0 on June 8 , 1999 9 for Mac OS 7.5.5 through 8.6 (later Mac OS 9 ) and Windows 95 , Windows 98 , and Windows NT . Three minor updates (versions 4.0.1, 4.0.2, and 4.0.3) followed.10
It introduced features that most users now consider basic:11