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CVG| Information

  Developer Cyan, Inc
  Publisher Brøderbund , Midway , Mean Hamster Software
  Designer Robyn and Rand Miller
  Graphics Robyn Miller and Chuck Carter
  Engine HyperCard (Mac), Proprietary (Win)
  Released '''Macintosh'''<br> September 24 , 1993 <br> '''Windows 31''' <br> September 24 , 1993 <br> '''Windows 95''' <br> 1996 <br>'''3DO'''<br> 1995 <br> '''Jaguar CD''' <br> 1995 <br> '''Saturn''' <br> November 22 , 1994 <br> 1995 <br> October 27 , 1995 <br> '''PlayStation''' <br> January 27 , 1995 <br> September 30 , 1996 <br> November 19 , 1996 <br> '''Amiga''' <br> January 1 , 1998 <br> '''Windows Mobile''' <br> March 2 , 2005 <br> '''PSP''' <br> June 15 , 2006
  Genre First-person Graphic Adventure , Puzzle
  Modes Single Player
  Ratings : K-A / E
  Platforms Mac OS , Microsoft Windows , Saturn , PlayStation , Jaguar CD , AmigaOS , CD-i , 3DO , PlayStation Portable , Pocket PC , Nintendo DS
  Media CD-ROM
  Requirements '''Macintosh''': Mac LC, System 701, 4 ) 386, Windows 30 , 8 MB RAM, 4 MB disk space, SVGA Video, Sound Card , CD-ROM drive
  Input Keyboard , Mouse


''Myst'' (or '''''MYST''''') is a Graphic Adventure Computer Game designed and directed by the brothers Robyn and Rand Miller . It was developed by Cyan, Inc. , a Spokane , Washington -based studio, and Published and distributed by Brøderbund . The Millers began working on ''Myst'' in 1991 and released it for the Macintosh computer on September 24 1993 . It has spawned four direct sequels and several spin-off games and novels. ''Myst'' was the bestselling video game for several years, until '' The Sims '' exceeded its sales.

''Myst'' and its success had a significant impact on the First-person Adventure Game genre. Many games that followed in this genre are often referred to by both fans and non-fans as "Myst clones".


ACCOMPLISHMENTS

''Myst'' and its sequels have sold over 12 million copies Ubisoft (publisher) at a glance : "Myst® (entire series): more than 11 million units sold worldwide" and held the title of best-selling computer game of all time throughout much of the 1990s before being overtaken by '' The Sims ''. Its popularity led to the following:
  • Four ''

  • Two Remake s: ''Myst Masterpiece Edition'', and ''realMYST''

  • '''', and its Expansion Pack s, ''Uru: To D'ni'' and ''Uru: The Path of the Shell'', hybrid single-player games set in the modern day Myst universe. They were later released in a single compilation called ''Myst Uru: Complete Chronicles''.

  • ''Uru Live'', a version of the Uru games resembling a '' on February 15, 2007 by Gametap , and is currently available in the U.S. and Canada via subscription.

  • Three derivative '').

  • Two ''. A series of four was originally planned, but Cyan canceled the series after issue #1 due to disputes over artistic license taken by Dark Horse.



DEVELOPMENT

The Myst creative team consisted of the brothers Rand and Robyn Miller, with sound designer Chris Brandkamp and graphical artist Chuck Carter. Robyn Miller designed the Ages of Myst Island, Stoneship and Channelwood, while Carter was responsible for the Selenitic and Mechanical Ages, as well as D'ni (K'veer).

The game was created on Apple Macintosh computers, principally Macintosh Quadra s (the music was composed on a Macintosh SE ). Each scene was modeled and rendered in StrataVision 3D , with some additional modeling in Macromedia MacroModel . Each image was edited and enhanced using Photoshop 1.0. ILM 's John Knoll released a Photoshop Plugin to lead artist Chuck Carter so as to read PICS animation format files in filmstrip form which helped with some of the animation editing and color correction. Video editing, compression and compositing were performed in '' Adobe '' '' Premiere ''.

The original Macintosh version was constructed in '' Hypercard ''. Each "Age" was a unique Hypercard stack. Navigation was handled by the internal button system and HyperTalk scripts, with image and QuickTime movie display passed off to various plugins (XCMDs and XFCNs in HyperCard terminology), mainly Simplex HyperTint and Apple 's QuickTime XCMD. Images were stored as 8-bit PICT resources with custom color palettes and QuickTime still image compression. Animated elements were QuickTime movies with Cinepak compression. This careful processing made the finished graphics look remarkable despite their low bit depth; in an 8-bit era, Myst was so visually appealing that it quickly set the standard for its contemporaries.


GAMEPLAY

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display and can interact with specific objects on some screens by Click ing or dragging them. Unlike many computer games, there are no enemies or any threat of "dying", although it is possible to reach a few "losing" endings. The only competition are the Puzzle s presented in the game.

To complete the game, the player must discover and follow clues to be transported via Book s to several Ages , each of which is a self-contained mini-world. After traveling through each of the Ages Of Myst , Selenitic, Stoneship, Mechanical, and Channelwood, the player would return to the starting point of the game, Myst Island, with all the information necessary to complete the game.

According to the creators, the game's name, as well as the overall solitary and mysterious atmosphere of the island, was inspired by the book '' The Mysterious Island '' by Jules Verne . Also said to have been an inspiration is '' The Invention Of Morel '' by Adolfo Bioy Casares , a novel which deals with an anonymous traveller entering a surrealistic island created by a brilliant but deranged scientist.


STORY

In some sense, there are two slightly different stories for the game; one is the "real story" that was recovered from D'ni manuscripts (as mentioned in the instruction manual), while the other version includes liberties that the designers used to turn the "real story" into a game.

Under obscure circumstances, a mysterious person known as the Stranger (the player, assumed to be male in order to simplify this description) finds an unusual book titled "Myst". According to the instruction booklet, he then reads the book and discovers a detailed description of an island world. The Stranger then places his hand on the last page and is whisked away to that world with exploration as his only option. However, the events occur slightly differently in the game. Upon opening the book, the Stranger discovers that the first page is occupied by a single moving image or Linking Panel . The picture shows an aerial view of an island. Touching this image, the Stranger is transported to that island and is left with no choice but to explore.

Myst Island contains a library where two books can be found: a red book and a blue book. These books are Traps for Sirrus and Achenar , respectively, two men who claim to be the sons of Atrus . Atrus is the mysterious and powerful owner of Myst Island who could write special books ("linking books") by an ancient practice known as the Art , which would transport the user to the worlds, or " Ages ", that they described. From the linking panels of their books, Sirrus and Achenar plead to the Stranger to let them escape. However, the books are missing several pages, so their messages at first are faint and unclear.

As the Stranger further explores the island, more books are discovered hidden behind complex mechanisms and puzzles. There are four books in total, each linking to a different world or Age . The Stranger must visit each Age, find the red and blue pages hidden in that age, and then return to Myst.

Those pages can then be placed in the corresponding books. As the Stranger adds more pages to these books, the brothers can speak more and more clearly. Throughout this process, each brother maintains that the other brother cannot be trusted. After collecting four pages, the brothers can talk clearly enough to tell the Stranger where the fifth page is hidden. If the Stranger gives either brother their fifth page, they will be free. The Stranger is left with a choice. Should he help Sirrus or Achenar? Or neither?

The brothers plea to be liberated and, above all, that the player not touch the green book that is stored in the same location as the last pages. They claim that it is a book like their own and that, if opened, will trap the Stranger. In truth, it leads to D'ni , where their father Atrus is imprisoned. Atrus asks the player to bring him a final page that is hidden on Myst Island. He cannot bring justice to his sons on Myst without the final page. The note explaining how to reach the page has been ripped and brought to two of the ages by the brothers. This is the only way that leads to victory; entering D'ni without the page leads to eternal imprisonment, and freeing one of the brothers leaves the player trapped inside a book.

Answers to the FAQs on Cyan's website {Link without Title} imply that in the "real story" Sirrus and Achenar were in prison Ages, not trapped in the linking books, which means they would have no way of communicating with the Stranger at all.

After the Myst back-story was further revealed, it was fixed that the events in Myst occurred in the early 1800s .


AGES

During the game, the player discovers four Linking Book s, books that allow a person to link to the worlds that the books describe. The Art of Writing was practiced by the D'ni , an ancient civilization that lived in a large cavern deep in the Earth.

The game includes the following "Ages":
  • Myst Island, the starting Age. This island remains the central "hub" Age throughout the plot.

  • The Channelwood Age, a small, swamp-like Age with boardwalks covering most of the ground.

  • The Stoneship Age, a somewhat small Age consisting of a few large rocky islands and a broken ship.

  • The Selenitic Age, a very large Age consisting of rocky towers, a small forest, and massive underground caverns, among other things.

  • The Mechanical Age, a rotating fortress mounted between three islands.

  • The Rime Age, found only as a special bonus at the end of ''realMYST'', the PlayStation Portable , and the Nintendo DS port of ''Myst''. It is a small age with an arctic climate that contains a lab.

  • D'ni (pronounced quickly as deh-ni, but sometimes also as dunny, duh-nee, die-nee, or {Link without Title} as deny), later revealed to be only a small part of D'ni proper.

  • Spire and Haven, the red book and blue book prison ages, respectively. They are only accessible by adding all of the missing red or blue pages. These ages are completely shrouded in darkness. However, sound can be heard at both locations giving clues to the nature of each age, Spire with a low rumbling sound which would indicate some sort of subterranean activity, and Haven with a hollow whistling sound indicative of a constantly flowing cold breeze.


See Ages Of Myst for full descriptions.


PORTS

  • 3DO : This port is very faithful to the original Macintosh version.

  • Amiga : Due to the Amiga's PC's hardware limitations, the graphics and sound are inaccurate.

  • Atari Jaguar : This port is identical to the 3DO and CD-I port.

  • CD-I : This port is identical to the 3DO port.

  • LaserActive : A planned LaserActive Mega LD-ROM version was planned by Sega, but was cancelled. There are very few prototypes available.

  • PlayStation : This port's resolution is poorhttp://www.gamerevolution.com/review/sony/myst", due to the PlayStation's hardware limitations.

  • , 2006 ).

  • Sega Saturn : This port is identical to the PlayStation port.

  • versions such as that for the Sega Saturn, featured narration for the letters viewed during gameplay in order to make full use of the hardware.



REMAKES


Myst: Masterpiece Edition

''Myst: Masterpiece Edition'' was an updated version of the original ''Myst''. Due to the hint system's bugs and some shortening in the soundtrack, the updated edition was not well received by audiences. Updates included:
  • Re-rendered images in Truecolor (24-bit) instead of 8-bit Color

  • Additional point-of-view images

  • Enhanced audio effects and music

  • Shortened version of the Pool Imager theme

  • In-game maps and hint system


Slight further enhancements, and a restore of the original soundtrack, were made to the ''MME'' release as part of the ''Myst DVD 10th Anniversary Edition'' which bundled DVD versions of ''MME'', ''Riven'', and ''Exile''.


realMYST


''realMyst: Interactive 3D Edition'' was a re-make of the ''Myst'' computer game featuring various changes over the original:
  • Graphics were rendered by an early version of the real-time 3D '''' (2.1)

  • Navigation provided much more freedom due to the above.

  • Weather effects like thunderstorms and sunsets/sunrises were added.

  • Some minor additions to the main Age (''Myst Island''), like the addition of a gravestone for '' Ti'ana '', adjusted the gameplay to the Myst novels and sequels.

  • All of Rand Miller 's scenes as Atrus, as well as the opening narration, were redone.

  • Several minor alterations in the scenery (e.g., different lamp models) and more realistic textures.

  • ''Rime'' as a new Age was added and loosely tied into the storyline.


The trailer for realMyst was elaborate and some at first thought that realMyst was a motion picture. It has been disputed who the female voice in the trailer belongs to, with the suspects being Catherine , Ti'ana , and Yeesha . Even though it is a large chance that it is one of the first two (because Myst III: Exile wasn't released until 2001), Yeesha's voice in the URU games, as well as ''Myst V: End of Ages'', sounds very similar and is in fact voiced by the same actress.

''realMyst'' was developed by Cyan, Inc. and Sunsoft , and published by Ubisoft . Production of the game was discontinued after its release in November 2000, due to its slow performance on most computers of the time. A patch was released to bring the retail version to v1.1.1. realMyst will not work under Windows Vista.


PSP Remake

In 2006 .


Pocket PC Remake

Mean Hamster Software, Inc. has developed a port of ''Myst'' for the Pocket PC . {Link without Title}


Nintendo DS Remake

Available in November 2007 , this new version of ''Myst'' for the Nintendo DS promises "newly remastered video and audio," utilizing source code specifically re-written for the Nintendo DS. The remake will feature Rime as a playable Age, with an all new graphic set.1


PARODIES AND FAN GAMES

  • '' went bankrupt.

  • '' Missed '' is a text-based online game in which you must help Ascii, who is lost on the web, find the six keys of the Internet. The game involves spoofs of various buildings, characters and Ages in Myst.

  • '' Mylk '', produced by Bart Gold (PC version by Wayne Twitchell ), is a parody based on dairy products and other foodstuffs.

  • '' Missed Island '', a recreation of ''Myst'' as a map for '' Marathon Infinity ''. It can be downloaded from Bungie.Org's Marathon archives .



CRITICISM



Though ''Myst'' was an extremely popular and commercially successful game it polarized critics and was intensively criticised, mostly around the lack of "action" and storytelling in the game, leading some to claim the game is boring. These reviews often complain about the difficulty and lack of context of the puzzles, which those who like the game would claim is the main point . The Myst page of Mobygames has several reviews putting forth both views.


TV MINISERIES

A miniseries was planned with Cyan and Mandalay Television Pictures, but was cancelled.

  • At the time, this game was one of the reasons why many people purchased a computer with a CD-ROM drive. This game and '', 2006 ) -->

  • APPEARANCE IN POPULAR CULTURE

  • The Simpsons ' '' Treehouse Of Horror VI '' included a segment ''Homer³'' where a 3-D version of Homer Simpson encounters, among other notable objects, the library from ''Myst'' while the library theme music briefly plays.

  • Lucasarts ' '' The Curse Of Monkey Island '' includes, when Guybrush asks the Lost Welshman about the "mist", the Lost Welshman returns that it is pretty, but otherwise dull — a reference to those people who feel that ''Myst'' is a minimally interactive slideshow.

  • In the 2000 film '' Road Trip '', Kyle sits in the library all day playing ''Myst'' with all the foreign exchange students.



SEE ALSO




REFERENCES



EXTERNAL LINKS


Official websites



In the media — articles, reviews and interviews



The soundtrack music



Game Archive and Review sites