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Information About

Igda




The organization was formed as the Computer Game Developers Association in the summer of 1994 by Ernest W. Adams and used the CGDA name until 2000-06-26 .

Jason Della Rocca is the current Executive Director of the IGDA.


CHAPTERS

IGDA Chapters are a way to connect game developers in local communities. Each holds regularly scheduled meetings, with discussions on current issues in the computer gaming industry and demos of the latest games. The number of people who regularly show up to chapter meetings varies greatly between chapters. Though a task force has been created to deal with chapter formalization, no such formalities as official membership currently exist for IGDA chapters.


SPECIAL INTEREST GROUPS

Special Interest Groups, better known as ''SIGs'', get developers interested in a specific topic or discipline together. They currently include:


COMMITTEES

''Committees'' are formed by the IGDA to conduct research into a subject, normally for a short period, leading to a single report. Some however are semi-permanent, with yearly reports. Some of these reports then lead to standards for gaming industry to follow.
  • Business

  • Credit Standards

  • Quality of Life



BOARD OF DIRECTORS

The ''Board of Directors'' is composed of seven members, five of which are elected and the other two are appointed. They control every aspect of the IGDA for the three years they are in power.

IGDA has been chaired by:



EXTERNAL LINKS



REFERENCES