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  Logo
  Developer The GNU Project
  Latest Release Version 421
  Latest Release Date July 21 , 2007
  Operating System Unix-like
  Genre Compiler
  License GPL
  Website gccgnuorg


The GNU Compiler Collection (usually shortened to '''GCC''') is a set of Programming Language Compiler s produced by the GNU Project . It is Free Software distributed by the Free Software Foundation (FSF) under the GNU General Public License (GNU GPL) and GNU Lesser General Public License
(GNU LGPL), and is a key component of the GNU Toolchain . It is the standard compiler for the free software Unix-like Operating Systems and Apple Mac OS X .

Originally named the GNU C Compiler, because it only handled the C Programming Language , GCC 1.0 was released in 1987, and the compiler was extended to compile C++ in December of that year.1 Front ends were later developed for Fortran , Pascal , Objective-C , Java , and Ada , among others.2


OVERVIEW

GCC was started by . Its development was supervised by the Free Software Foundation .Stallman, Richard M. (2001) " Contributors to GCC, " in ''Using and Porting the GNU Compiler Collection (GCC)'' for gcc version 2.95 (Cambridge, Mass.: Free Software Foundation)

In 1997 , a group of developers, dissatisfied with the slow pace and closed nature of official GCC development, formed a project called EGCS (Experimental/Enhanced GNU Compiler System), which merged several experimental Forks into a single project forked from GCC. EGCS development subsequently proved more vigorous than GCC development, and EGCS was eventually "blessed" as the official version of GCC in April 1999 .

GCC is now maintained by a varied group of programmers from around the world. It has been ported to more kinds of Processor s and Operating System s than any other compiler. Linux Information Project (LINFO) accessed 2007-3-20

As well as being the official compiler of the GNU system, including Linux-based variants ( GNU/Linux ), GCC has been adopted as the main compiler used to build and develop other operating systems, including the BSD s, Mac OS X , NeXTSTEP , and BeOS .

In addition to its use in free software, GCC is widely deployed as a tool in commercial and closed development environments. GCC is also used in popular embedded platforms like Symbian , Playstation and Sega Dreamcast .

GCC is often the compiler of choice for developing software that is required to execute on a plethora of hardware. Differences in native compilers lead to difficulties in developing code that will compile correctly on all the compilers and build scripts that will run for all the platforms. By using GCC, the same parser is used for all platforms, so if the code compiles on one, chances are high that it compiles on all.


LANGUAGES

The standard compiler release 4.2 includes front ends for: , Modula-3 , Pascal , PL/I , D , Mercury , VHDL .

The Fortran front end was g77 before version 4.0, which only supports Fortran 77 . In newer versions, g77 was dropped in favor of the new GFortran front end that supports Fortran 95 . A front end for CHILL was previously included, but has been dropped owing to a lack of maintenance.


ARCHITECTURES

GCC target processors as of version 4.1 include:








Lesser-known target processors supported in the standard release have included:








Additional processors have been supported by GCC versions maintained separately from the FSF version:








When Retargeting GCC to a new platform, Bootstrapping is often used.


STRUCTURE

GCC's external interface is generally standard for a Unix compiler. Users invoke a driver program named gcc, which interprets command arguments, decides which language compilers to use for each input file, runs the Assembler on their output, and then possibly runs the Linker to produce a complete executable binary.

Each of the language compilers is a separate program that takes in source code and produces assembly language. All have a common internal structure. A per-language s) are applied to the code. Finally, assembly language is produced using architecture-specific Pattern Matching originally based on an algorithm of Jack Davidson and Chris Fraser .

Nearly all of GCC is written in C with the exception of the Ada frontend; much of the Ada frontend is written in Ada.


Front ends

Frontends vary internally, having to produce trees that can be handled by the backend. The parsers are hand-coded Recursive Descent Parser s.

Until recently, the tree representation of the program was not fully independent of the processor being targeted. Confusingly, the meaning of a tree was somewhat different for different language front-ends, and front-ends could provide their own tree codes.

In 2005, two new forms of language-independent trees were introduced. These new tree formats are called GENERIC and GIMPLE . Parsing is now done by creating temporary language-dependent trees, and converting them to GENERIC. The so-called "gimplifier" then lowers this more complex form into the simpler SSA -based GIMPLE form which is the common language for a large number of new powerful language- and architecture-independent global (function scope) optimizations.


Middle end

Optimization on trees does not generally fit into what most compiler developers would consider a front end task, as it is not language dependent and does not involve parsing. GCC developers have given this part of the compiler the somewhat contradictory name the "middle end." These optimizations include Dead Code Elimination , Partial Redundancy Elimination , Global Value Numbering , Sparse Conditional Constant Propagation , and Scalar Replacement Of Aggregates . Array dependence based optimizations such as Automatic Vectorization are currently being developed.


Back end

The behavior of the GCC back end is partly specified by Preprocessor Macros and functions specific to a target architecture, for instance to define the Endianness , Word Size , and Calling Convention s. The front part of the back end uses these to help decide RTL generation, so although GCC's RTL is nominally processor-independent, the initial sequence of abstract instructions is already adapted to the target.

The exact set of GCC optimizations varies from release to release as it develops, but includes the standard algorithms, such as Loop Optimization , Jump Threading , Common Subexpression Elimination , Instruction Scheduling , and so forth. The RTL optimizations are of less importance with the recent addition of global SSA-based optimizations on GIMPLE trees {Link without Title} , as RTL optimizations have a much more limited scope, and have less high-level information.

A "reloading" phase changes abstract (pseudo-) Registers into real machine registers, using data collected from the patterns describing the target's Instruction Set . This is a somewhat complicated phase, because it must account for the vagaries of all of GCC's targets.

The final phase is somewhat anticlimactic, since the patterns to match were generally chosen during reloading, and so the assembly code is simply built by running substitutions of registers and addresses into the strings specifying the instructions.


DEBUGGING GCC PROGRAMS

The primary tool for debugging GCC code is the GNU Debugger (gdb). Among more specialized tools are Valgrind for finding memory errors and leaks. The GNU Profiler (gprof) can be used to find out how much time is spent in which routines, and how often they are called; this requires compiling programs with special ''profiling'' options.


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