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CVG Information

  title Devil May Cry
  developer <small>Capcom Production Studio 4</small>1
  publisher Capcom
  designer Hideki Kamiya <small>(director)</small>2<br /> Shinji Mikami <small>(executive producer)</small><br />
  released <small><sup>''' JPN '''</sup></small> August 23 , 2001 3<br/><small><sup>''' NA '''</sup></small> October 17 , 2001 <br/><small><sup>''' EUR '''</sup></small> December 7 , 2001 <br />
  genre Action
  modes Single Player
  ratings : MA15+7
  platforms PlayStation 2 , PlayStation Portable
  media 1 DVD
  input Dual Shock 2
  Picture Format 480i (SDTV)


''Devil May Cry'' (frequently abbreviated as '''''DMC''''') is a Hack And Slash Action Game developed by Capcom Production Studio 4 and published by Capcom in 2001 for the PlayStation 2 . The events in the game are second in the Series storyline's chronological order, taking place after events in '' Devil May Cry 3 '' and before '' Devil May Cry 2 ''. The game has received generally positive reviews, and has sold more than 4 million copies.

Set in modern times on the fictional Mallet Island, the story centers on the characters Dante and Trish and their quest to confront the demon lord Mundus . The story is told primarily through a mixture of Cutscene s, which use the Game's Engine and several Pre-rendered Full Motion Video s.


GAMEPLAY

The events in ''Devil May Cry'' take place in an ancient castle on a remote island. The gameplay consists of Levels called "missions", where players must fight numerous enemies, perform Platforming tasks, and occasionally solve Puzzles to progress through the story. The player's performance in each mission is graded from D (poor) to S (excellent). Grades are based on the time taken to complete the mission, the amount of "red orbs" gathered (the in-game currency obtained from defeated enemies), how "stylish" their combat was, item usage, and damage taken.8

"Stylish" combat is defined as performing an unbroken series of attacks while avoiding damage, with player performance tracked by an on-screen gauge. The more hits the player makes, the higher the gauge rises. The gauge starts at "Dull"; progresses through "Cool", "Bravo", and "Absolute"; and peaks at "Stylish". When the character receives damage, the style rating resets back to "Dull". Players can also maintain their style grade by taunting enemies at close range. These combat mechanics are used for most of the game, with three areas that are exceptions. The first is an underwater First-person Shooter area, where the player battles enemies with a needle gun. Secondly, during the final Boss battle, the gameplay switches to a Rail Shooter -type environment, and finally a similar rail-shooter level is used for the character's escape from the island by airplane.

The player can temporarily Transform the character into a more powerful demonic creature by using the "Devil Trigger" ability. Doing so adds powers based on the current weapon and changes the character's appearance. The transformations typically increase strength and defense, slowly restore health, and grant special attacks. It is governed by the Devil Trigger gauge, which depletes as the ability is used, and is refilled by attacking enemies or taunting in normal form.

''Devil May Cry'' contains puzzles and other challenges besides regular combat. The main storyline often requires the player to find key items to advance, in a manner similar to puzzles in the '' Resident Evil '' games, as well as optional platforming and exploration tasks to find hidden caches of "orbs". Side Quests , called "Secret Missions" in the game, are located in hidden or out-of-the-way areas and are not required for completion, but provide permanent Power-ups . They typically challenge the player to defeat a group of enemies in a specific manner or within a time limit. Rewards for all optional puzzles and challenges come in different types of "orbs" which give bonuses such as allowing the player to purchase power-ups, extend the Devil Trigger ability, or boost total health.


PLOT

See Also: Characters in Devil May Cry


''Devil May Cry'' begins with Dante being attacked in his office by a mysterious woman named , whereupon Trish abruptly leaps and vanishes over a high wall.

Dante explores the castle and encounters the game's stock enemies, demonic marionettes. He also finds a new sword called Alastor, and battles the first Dante wears. The demon attacks twice more in later missions, and is eventually revealed to be Dante's Identical Twin brother, Vergil . After Vergil's final defeat, his amulet joins with his brother's half, and "Force Edge", the game's default sword which belonged to the twins' father, becomes the powerful Sparda sword.

When Dante next meets Trish, she betrays him and reveals that she too is working for Mundus. But when her life is endangered, Dante chooses to save her. Saying he only did so because of her resemblance to his Mother , he warns her to stay away.Trish: Uh... Dante! Dante why did you save my life? '''Dante:''' Because you look like my mother... Now get out of my sight! The next time we meet it won’t be like this. Trish: Dante! '''Dante:''' Don’t come any closer you Devil! You may look like my mother but you're nowhere close to her. You have no soul! You have the face but you'll never have her fire! (''Devil May Cry'') Capcom, 2001 Yet when he finally confronts Mundus, who is about to kill Trish, Dante again chooses to save her and is injured. Mundus tries to finish him off, but Trish takes the attack instead. This unleashes Dante's full power.'''Dante:''' How much longer are you going to keep zapping? Come out and show yourself, Mundus! (''Devil May Cry'') Capcom, 2001 Dante and Mundus then battle on another plane of existence.

Dante is victorious, and leaves the amulet and sword with Trish's immobile body before departing.Dante: This was my mother's. Now I'm giving it to you. My father's also here now. Rest... in Peace. (''Devil May Cry'') Capcom, 2001 Mundus returns and corners Dante, who is now back to his regular strength, before he can flee the island; Trish also returns and lends Dante her power. Dante defeats Mundus, who vows to return and rule the human world.'''Trish:''' Dante, use my power! Dante: Trish! Okay! (''Devil May Cry'') Capcom, 2001 When Trish tries to apologize she begins to cry, and Dante tells her it means she has become human and not just a devil, because "devils never cry".Dante: Trish...devils never cry... These tears, tears are a gift only humans have. (''Devil May Cry'') Capcom, 2001 Dante and Trish escape on a plane as the island collapses. After the credits, it is revealed that Dante and Trish are working together as partners, and have renamed the shop "Devil Never Cry".


DEVELOPMENT

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''Devil May Cry'' began its development life as a ''Resident Evil'' Title for PS2, after the completion of '' Resident Evil 2 '', under the Direction of Hideki Kamiya and "Team Little Devil".9 Early Research And Development work included a trip to Spain , to examine various castles as a basis for the game's environments. However, in Prototype status, the game proved to be a radical departure from the established ''Resident Evil'' formula and the Survival Horror genre in general. Rather than abandon the project entirely, the premise was changed and the game eventually became ''Devil May Cry''.10

According to Kamiya, ''Devil May Cry'' was designed from the ground up around Dante's acrobatics and combat abilities.11 The decision was made late in the development process to change the game to a more mission-based advancement, instead of the more open-ended structure of the ''Resident Evil'' games.12 ''Devil May Cry'''s difficulty was intentional, according to Kamiya, who called it his "challenge to those who played light, casual games."13



RECEPTION




''Devil May Cry'' received prominent coverage in the video game media, high overall scores from professional reviewers, and has sold more than four million copies.26 Reviews from video game news Web sites typically praised the title's gameplay innovations, action, visuals, camera control, and Gothic ambience. The game also received positive reviews from video game print publications for similar reasons. '' Game Informer '' summarized their review by saying the game "makes ''Resident Evil'' look like a slow zombie". The average review score at Game Rankings , based on input from 72 publications, was 92.2 percent.27

The game was also subject to criticism. '' Next Generation Magazine '' objected to the difficulty level, wondering if the challenge was added to prolong the gameplay.''Next Generation Magazine'', November 2001 issue Electric Playground pointed to the unusual control scheme and lack of configuration options. GameSpy cited the camera's behavior, the learning curve for the controls, and graphical shortcomings such as Flickering and Jagginess . GameSpot criticized the game's conclusion for its dramatic change in gameplay to a Rail Shooter -like style at the story's climax, as well as a leveling-off of the difficulty. Lastly, Gamecritics felt that the story was overly short and the characters were underdeveloped.


Legacy

''Devil May Cry'' has spawned a sequel (''Devil May Cry 2'') and a prequel (''Devil May Cry 3''); both of which have sold more than one million copies. A fourth game, '' Devil May Cry 4 '', is in development for PlayStation 3 , Xbox 360 and PC . The game has likewise resulted in the release of two Novel s by Shinya Goikeda,2829 and an Anime Series . On October 15 , 2004 , three years after the game's release, a Soundtrack containing the game's music was released alongside the soundtrack to ''Devil May Cry 2''.

''Devil May Cry'' has been cited as the beginning of a sub-genre of action games called "Extreme Combat", which focus on powerful heroes fighting hordes of foes with a focus on stylish action.30 The game has also been described as being the first game that "successfully captured the twitch-based, relentlessly free-flowing gameplay style of so many classic 2D action games". The series has become the game against which other 3D action games are measured, with comparisons in reviews of games including '' God Of War '',3132 '' Chaos Legion '',33 and '' Blood Will Tell ''.34


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