Information AboutChris Sawyer |
| CATEGORIES ABOUT CHRIS SAWYER | |
| british video game designers | |
| sawyer, chris | |
| game programmers | |
| living people | |
| alumni of the university of strathclyde | |
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''Chris Sawyer'' is a Scottish Computer Game Developer who is best-known for Designing and Programming '' RollerCoaster Tycoon '', '' RollerCoaster Tycoon 2 '', and '' Transport Tycoon ''. He entered the games industry in 1983, writing games in Z80 machine code on the Memotech MTX home computer, and then the Amstrad CPC series home computer. Some of these were published by Ariolasoft , '' Sepulcri Scelerati '' and '' Ziggurat ''. The former was a rare instance of a game being accepted by a publisher when it was already nearing completion. From 1988 to 1993, Chris Sawyer worked on PC conversions of Amiga games and was involved in many projects, including ''''. He also contributed to '' Elite Plus '' for the IBM PC . Sawyer's first management simulation game, '' Transport Tycoon '', was released through Microprose in 1994 and became a classic of the modern Tycoon Computer Games . The game was moderate hit, and he immediately sought to create a sequel. However, while still working on the basic Game Engine , Sawyer developed an interest in Roller Coaster s, and changed the project into what would become '' RollerCoaster Tycoon '', originally called ''White Knuckle'' before release. {Link without Title} Sawyer also served as a consultant for Atari in the development of '' RollerCoaster Tycoon 3 ''. Sawyer's latest effort, '' Chris Sawyer's Locomotion '', which he describes as "the spiritual successor to '' Transport Tycoon ''," was not a great commercial success. It is rumored that he participated in the creation of the mobile title Train Tycoon . However, this rumor was spread by Redboss , while the actual game was developed and released by LifeWeb Interactive. In November 2005 Sawyer sued Atari , claiming that they had failed to pay him certain royalties. {Link without Title} Sawyer has created best-selling games almost entirely by himself, using only the freelance services of one artist and one musician. EXTERNAL LINKS
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