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RULES Before the game players choose their armies in a certain way, predefined by tournament rules. This can be done either randomly or secretly by both players. Each player has a choice of 4 armies Chess with different armies by Ralph Betza.: the ''Fabulous FIDEs'', where all pieces move as in standard chess, ''Colorbound Clobberers'', ''Nutty Knights'' or ''Remarkable Rookies'' army. All armies are designed to be equal in strength, but have significantly different properties. Kings and Pawns move the same as in Chess for all armies. Pawns can only promote to pieces available in either player's army at the start. The Castling is done as in standard Chess with exception of the case when Rook replacement is a colorbound, like in ''colorbound clobberers'' army. In the latter case the King when Castling long moves to b1 and Rook replacement to c1. This makes sure that colorbound pieces doesn't change its square color.
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