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Blackmoor is a Fantasy Role-playing Game Campaign Setting generally associated with the game '' Dungeons & Dragons ''. It originally evolved in the early 1970s as the personal setting of Dave Arneson , the co-creator of ''Dungeons & Dragons'', first as a setting for Arneson's miniature Wargames , then as an early testing ground for what would become ''D&D''. Blackmoor is the longest continuously played fantasy role-playing campaign in existence. It is a mysterious land of Sword And Sorcery mixed with relics of highly advanced Technology .


ORIGINAL PUBLICATION

, 1975)]]

The original role-playing campaign world by the original creator himself, designed in the late 60s. The order of publishing was not reflective of the order of creation. Its expansion to the game demonstrated how much work had been done on the world and gave a fuller feel to the game when the world at large got to play in it.

The original name of Dungeons and Dragons was Blackmoor, but after Dave Arneson and Gary Gygax teamed up they decided to name it Dungeons and Dragons after a quip from Gygax's then wife.

The original Blackmoor was published by Tactical Studies Rules (TSR) in 1975, in booklet form as the second supplement to ''D&D'' (the first being Greyhawk ). It added rules, monsters, treasure, and the first ever published role-playing game scenario, "Temple of the Frog". Despite the name, however, it did not include any information on the setting itself.

The Blackmoor supplement introduced the following options to the D&D game:


Additional Character Classes

Blackmoor added two new Character Class es:


Hit Location System

Regions of a character's body were assigned their own Hit Point s (HP). If any of the specific regions "died", the character would be crippled or killed. Therefore, vulnerable areas such as the head had fewer HP, and less critical ones, such as the legs, might have as many HP as the character itself. These rules covered a wide variety of creatures, from humanoids to fish. Characters had a greater chance to hit another character's upper body than the head or lower body. This chance was adjusted based on the character's height and weapon reach.


Underwater Adventures

Added rules for swimming, equipment weight restrictions, weapons use (few missile weapons, electrical attacks, no fire, etc.) plus numerous new water-dwelling monsters and useful equipment to populate these adventures.


EXPANSION MODULES