Beam Software Website Links For
Krome Studios
 

Information About

Beam Software





| Information

  Company Name Krome Studios Melbourne
  Company Type Video Game Developer
  Foundation 1980
  Location Melbourne , Australia
  Key People Kevin Burfitt, Myles Abbott, Mark Coombes, Holger Liebnitz, Russel Comte, Darren Bremner, Marshall Parker, Kyuji Kawase
  Num Employees 40
  Industry Video Games
  Revenue
  Homepage http://wwwmelbournehousecom/
  Products , The Dame Was Loaded


Krome Studios Melbourne, formerly '''Melbourne House''', is a Game Development studio owned by Krome Studios and based in Melbourne , Australia . They were founded in 1980 under the name '''Beam Software''' by Alfred Milgrom and Naomi Besen. The name, '''Beam''', is a contraction of Alfred and Naomi's initials.

They are known for the early games '' The Way Of The Exploding Fist '' ( Amstrad CPC , ZX Spectrum , BBC Micro , Acorn Electron , Commodore 64 and Commodore 16 ) and '' The Hobbit '' ( 1982 ) ( ZX Spectrum , Commodore 64 , Amstrad CPC and BBC Micro ). In the mid-80s the text adventure games '' Sherlock '', '' Hampstead '' and '' Terrormolinos '' developed the genre beyond the formulaic sword-and-sorcery games which had been its staple diet from the beginning. Melbourne House is one of the longest surviving game development companies in the world and for most of its existence has been the largest game development studio in Australia.

In the early 90s Melbourne House found success in their home country with releases such as ''''. Unfortunately, they released KKND2 in South Korea well before they released it in the American market, and pirated versions of the game were available on the internet before it was available in stores in the U.S. They were the developers of the 32-bits versions of The Lost Vikings II for the Sega Saturn , PlayStation and PC in 1996. They also helped produce SNES games such as '' WCW Super Brawl '', '' Super Smash TV '' and an updated version of ''International Cricket'' titled '' Super International Cricket ''. They ported the Sega Saturn game Bug! to Windows 3.x in August, 1996.

The studio developed racing games '''' ( PlayStation 2 , GameCube ).

In '' for the PlayStation 2 Games Console and based on the toy franchise of the same name. The game reached the top of the UK PlayStation 2 games charts, making it Melbourne House's most successful recent title.

The studio recently completed work on ''.

In 2006 Krome Studios announced that it had acquired Melbourne House from Atari and that the studio would be renamed to Krome Studios Melbourne.


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