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Visions (magic: The Gathering)




  Expansion Name '''''Visions'''''
  Expansion Logo Visions (Magic- The Gathering) Logojpg
  Expansion Symbol exp sym visionsgif
  Symbol Description V-shape
  Release Date February 1997
  Mechanics Comes-into-play creatures
  Keywords None new
  Size 167 cards
  Block Name Mirage Block
  First Set ''''''''''
  Second Set ''''''''''
  Third Set ''''''''''
  Previous Set ''''''''''
  This Set '''''Visions'''''
  Next Set ''''''''''


''Visions'' was the sixteenth ''. The expansion symbol for ''Visions'' is a V-shaped symbol, which is the "triangle of war" used by the Zhalfir in the story.


STORYLINE

The story continues the stuggle between the nations of Jamuraa against the evil Kaervek, only now Femeref has been destroyed and Suq'Ata and Zhalfir begin to have internal problems as well. There is hope, however, when Kaervek's ally Jolrael betrays him at the urging of the Planeswalker Teferi. Jamuraa's leaders, lead by Jolrael's visions, free Mangara from the amber prison and begin to fight against Kaervek.


SET HISTORY

The ''Visions'' expansion originated as a split from "Menagerie" (the original name for ''Mirage''), which had grown too large for a single set. For a brief time during its development, ''Visions'' was known by the codename "Mirage Jr." It received its final name shortly later.

''Visions'' was the first set to have the same name as a Magic card printed earlier: Visions, the card, was first printed in '''' (1994). The card and the set are otherwise unrelated.

''Visions'' was also the first set to have a wide dispersal of pre-releases.

At the time of its release, ''Visions'' was also a "first" in the release of quality cards at the common level; examples include Uktabi Orangutan and River Boa. River Boa (at that time) was considered "very good", with two abilities (Islandwalk and Regeneration) and a 2/1 power toughness at only 1G.

''Visions'' was also the start of the "speeding up" of red decks. Red decks began to get faster due to a card from ''Visions'': Fireblast. In the late game players could now sacrifice two mountains to deal four damage to opponents. This proved to be essential as burn decks became all the rage. Decks were sporting "pure burn", essentially: four Lightning Bolt, four Incinerate, four Fireblast, which made it very easy for the red player to deal twenty damage to their opponents, or in today's colloqial, it "increased the reach" of the red player. Fireblast was also common rarity.

''Visions'' was also the last set to contain a poison creature (one that creates poison counters). The Suq'Ata Assassin is the last poison creature created by Wizards .

Wizards of the Coast started selling ''Visions'' cards for '''' on April 10 , 2006 . The cards became legal to use in several formats as they went on sale. Official release events were held on April 13. {Link without Title}


MECHANICS

''Visions'' included many creatures that had abilities that triggered upon entering play. This meant that some creatures could now do things normally reserved to instants, sorceries, or costly activated abilities. These "comes-into-play" creatures could also combo well with cards that returned creatures to a player's hand.

While this set did not introduce any new keyworded mechanics it did continue using flanking and phasing that were introduced in ''''.


NOTABLE CARDS




REFERENCES