| Virtual Cinematography |
Article Index for Virtual |
Website Links For Virtual |
Information AboutVirtual Cinematography |
|
Virtual cinematography is an Umbrella Term for an emerging field, which at its most basic is a process of photographing real objects for the purpose of recreating them as three dimensional objects within a computer graphics environment. These virtual objects can then be integrated into a film or videogame; the genre is also referred to as virtual cinema or '''virtual effects'''. Once the virtual content has been re assembled into a scene within a 3D engine, it can then be creatively composed and re photographed from any angle by a virtual camera as if the action was happening for the first time, hence the term “Virtual Cinematography”. Modification, re direction and enhancements to the scene are possible as well . The rendered resultant can appear highly realistic, or rather, “photo-realistic”. Virtual Cinematography is the creation process. Virtual Effects are stylistic modifications being applied within this format. Virtual Cinema is the result. It should be noted that the art of "photographing" any cgi content is becoming generally referred to as Virtual Cinematography. In both cases the term serves to umbrella a capture process of three dimentionally filming events, be they synthetic, real or hyper real. This term is technology agnostic and will not be dated by the means taken in any given application? |
|
|