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Information About

Sunset Riders




  developer Konami
  publisher Konami
  genre Run And Gun
  modes Up to four players, simultaneously
  cabinet Four-player cabinet, two-player cabinet
  arcade System CPU: Motorola 68000 (@ 16 Mhz) <br> Sound: Z80 (@ 4 Mhz), YM2151, K053260
  monitor Horizontal orientation<br> Resolution: 288 x 224 pixels, 2048 colors
  ports Mega Drive/Genesis , Super Nintendo


Sunset Riders ( Arcade Game created by Konami in 1991. It is set in the Wild West . The game was later ported to the Mega Drive/Genesis in 1992 , and to the Super NES Video Game Console in 1993 .


STORY

The game, which is set in a fantisful version of the American Old West , revolves around four Bounty Hunter s who are out to claim awards given for eliminating the most wanted Outlaw s in the West. At the beginning of each level, the player is shown a Wanted Poster , showing the criminal, the crime they are wanted for, and the Cliche "Wanted dead or alive".


GAMEPLAY

''Sunset Riders'' is similar to other Run And Gun s, such as '' Contra '' but with less emphasis on jumping and more emphasis on shooting. On the full-size arcade cabinet, up to four players can play simultanously. There are a total of four Sheriff s to choose from: Steve, Billy, Bob, and Cormano. The characters are slightly differentiated: Steve and Billy use revolvers while Bob and Cormano are armed with shotguns. The shotguns, shoot somewhat slower than their revolver counterpats but have a wider reach.

The player can fire in 8 directions, as well as slide to avoid bullets. Unlike ''Contra'' (but like '' Metal Slug ''), colliding with enemies does not kill the player; only bullets, pits and other obstacles are fatal. Throughout the levels are doors that can be opened like in '' Rolling Thunder '' or '' Shinobi ''. Enemies may come out some doors, while others may yield power-ups. The ones that yield power-ups are preceded by a small animation showing the protagnoist getting a kiss on the cheak from a female Bar Fly while holding a bottle, which is presumably Whiskey . Many enemies utilize stick- Dynamite as a weapon; if quick enough, the dynamite can be thrown by the players. Once initially thrown, the dynamite will start to blink at an accelerated pace, which represents the remaining length of the Fuse . When it explodes, it will eliminate both players and enemies, even if the enemies initially threw the dynamite. At the end of the level, the cash bounty is distributed amongst the players in proportion to the amount of damage they dealt to the boss.


Power-up s

There are four powerups in ''Sunset Riders''. All the gun powerups are lost when the player gets killed.

Rapid fire: Represented by a gold Sheriff Badge , this item allows player to hold the button to fire (instead of hitting it repetitively) and accelerates the bullets slightly.

Dual fire: Represented by a silver Sheriff Badge emblazened with two revolvers, this icon gives the player another Gun , increasing his attack range, and awarding the player $2000.

Monetary award: Represented by a gold Sheriff Badge not emblazoned with any icon, this gives the player $2000.

1-Up: Gives the player an extra life, this is represented by a gold circle with 1-up emblazoned on it.


Stages and bosses

There are a total of eight levels in the game. Each boss says a short phrase at the beginning and end of each battle. A few of the phrases contain minor translation errors. Most of the game consists of sidescrolling on foot, however two levels are done partially on horseback. In addition, there are two bonus rounds, one after level 2 and the other after level 5.
  • Stage 1 –

  • :Simon Greedwell, a rich crime boss.


  • Stage 3 –

  • :Dark Horse, a man atop a large bullet-proof plated horse.

  • Stage 4 –

  • :The Smith Brothers, two brothers in a bar who hurl explosives at the player.

  • Stage 5 –

  • :El Greco, a Mexican man who uses a bullet-proof shield and a whip.

  • Stage 6 –

  • :Chief Scalpem (changed to Wigwam for the Super Nintendo, most likely due to fear of Racial Insensitivity ) is a Native American man who launches throwing knives at the player(s).

  • Stage 7 –

  • :Paco Loco, a large man who sits in a wood fort and fires a Gatling Gun .

  • Stage 8 –

  • :Sir Richard Rose, a British man who fires at the player from a balcony behind a statue of two lions. The final boss battle bears much similarity to the first, though it is much harder.



PORTS

While the SNES version is fairly faithful, the Mega Drive/Genesis version reduces the number of characters to two, and similarly the number of levels is cut in half, in addition to the common occurrence of lower sound and graphic quality, but the stage designs are completely different.


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