| Squeeze Play (bridge) |
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Although the squeeze was already discovered and described in Whist , its use was best described and perfected in Contract Bridge . The squeeze operates on the principle that, in a ''n''-card ending with ''n-1'' combined winners, the two hands can have one potential trick (threat card) each, but there's no room in single defender's hand to cover both of those. In order for a squeeze to work, the victim might not hold any "idle" cards, but all his cards must be "busy", covering some sort of menace. In general, a squeeze requires the following conditions to be fulfilled. In most common scenarios, all of them are present, but there are also squeezes where one or more of the them is not required:
This mechanism can be shown on a simple squeeze.
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