| Sprite (computer Science) |
Article Index for Sprite |
Information AboutSprite (computer Science) |
|
Sprites were originally invented as a method of quickly compositing several images together in two-dimensional Video Game s using special hardware. As computer performance improved, this optimization became unnecessary and the term evolved to refer specifically to the two dimensional images themselves that were integrated into a scene. That is, figures generated by either custom hardware or by software alone were all referred to as sprites. As three-dimensional graphics became more prevalent, the term was used to describe a technique whereby flat images are seamlessly integrated into complicated three-dimensional scenes. . In this frame the sprouts of grass and brown puffs of smoke are integrated into the scene using sprites. Other objects in the frame such as the character (Link), the flower just behind his feet, and the rock walls and ground are more complicated three dimensional objects that employ Texture Mapping .]] | ||
|   | { Class | "wikitable" |
|
|