| Soul Cube |
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HISTORY After the Martian race first encountered the forces of Hell at some point in their past, they ended up in a hopeless struggle against its demons. With whatever conventional weapons they had proving ineffective at stemming the horde, they eventually devised a plan using their greatest Technology , which bordered on functional Magic . Most of the survivors were sacrificed, and their Soul s were used to create the weapon that would turn the tide: the Soul Cube. With it, their single greatest champion, simply called 'the Hero', took on the invading force single-handedly and managed to seal the portal. The Cube was then buried along with other artifacts near the Hero's burial chamber, in case anyone ever had to deal with the forces of Hell yet again. DURING THE GAME Soon before the Mars invasion began, Dr. Betruger took the Soul Cube and went through the teleporter without authorization to have it contained in Hell. Thus, having the key to their defeat now in their hands, the demons invaded the UAC Mars Base. The marine receives the Soul Cube at the end of his trek in Hell, just after defeating the Guardian boss. After obtaining the Soul Cube, it gives a speech, with the most important words informing the user that they (the souls of the Cube) are "the ''Praeleanthor''" and that they are the only way to defeat "Hell's mightiest warrior." OPERATION The Soul Cube is powered with the life force liberated following any death, including humans and allies, at the hands of its current user. Five kills will leave the Cube ready and fully-charged, and it will then say, "Use us." An indication will be when the Cube is lit up at its five orbs (four on the side and one in the center). The Cube then displays a large intersecting collection of whirling circular blades, before zooming off to the target and damaging it with the said blade array. During its attack, the player's normal weapons replace its position at the helm. It also transfers the target's life force to the user, partially or completely healing any injuries the player may have, depending on the remaining Hit Point s of the main target when the Cube strikes. The Soul Cube attacks intelligently; it always attacks the enemy with the largest amount of hit points within range, and homes in on the target. The damage per Soul Cube attack is 1000, and splash damage of 40 to adjacent enemies. The maximum health that the Cube can restore to the player is 100. The rate of restoration is 5 health points per interval, and two intervals per second. Only the boss demons, like Sabaoth and Cyberdemon , can hope to survive even a single Soul Cube attack (4 attacks to be exact to kill the Cyberdemon), and even then, the Cube still performs a life force Transfusion . The Cube then retracts the blade array and returns to the user's keeping, until its wielder inflicts enough deaths to re-energize it. It should be noted that the life force absorption seems to be only needed to power the Soul Cube's movement and homing functions. When it is charged and idle, it occasionally displays its blades and spins for a brief period of time. The Soul Cube does not attack monsters that are unaware of the user's presence, nor does it attack living humans, as seen in Nightmare mode where the player receives it at the beginning of the game. PROPERTIES
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