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Currently, SCG has 3 titles: Solar Vengeance, WinWar II, and Proliferation.


SOLAR VENGEANCE


Solar Vengeance is a real-time strategy game. Players take the role of a Star Lord as they command fleets of ships against other Star Lords.

The goal of the game is conquerring your opponent's Capital Star System, and there are usually many neutral Star Systems that you can conquer to claim more resources to build your fleet even stronger.

Players can play online against other players on SCG's PrismServer.

Solar Vengeance also boasts Scenario scripting and AI (called Brains in Solar Vengeance) scripting, and a vast collection of fan-created scenario and AIs are available on the Solar Vengeance webpage.


WINWAR II


WinWar II is a zone-based real-time World War II strategy game. Players can lead one of seven nations--the USA , Great Britain , France , the USSR , Germany , Italy , or Japan --to either conquer the world or liberate it.

WinWar II can also be played online on SCG's PrismServer.

WinWar II, like Solar Vengeance, has powerful scenario building and AI scripting tools.


PROLIFERATION


Proliferation is a turn-based zone-based strategy game themed around nuclear conflict. The game is set in an unspecified future where up to six players can battle for global control.

One of the major aspects of this game not present in Solar Vengeance or WinWar II is the market. Players can buy food to feed their population--from which they receive cash revenues--as well as oil, which is required to move military around.

Currently, Proliferation is the least developed of the SCG games, lacking online play, scenario scripting, and AI scripting. However, there is a small Proliferation fan-base who believe that Proliferation has the potential to be the best of the SCG games, mainly because of the market aspect.


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