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Science Fiction has been a Film genre since the earliest days of cinema. Science fiction films have explored a great range of subjects and themes, including many that can not be readily presented in other Genre s. Science fiction films have been used to explore sensitive social and political issues, while often providing an entertaining story for the more casual viewer. Today, science fiction films are in the forefront of new Special Effects Technology , and the audience has become accustomed to displays of realistic Alien Life Forms , spectacular space battles, Energy Weapon s, Faster Than Light Travel , and distant World s.

There are many memorable sf films, and an even greater number that are mediocre or even among the worst examples of film production. It took many decades, and the efforts of talented teams of Film Producer s, for the science fiction film to be taken seriously as an art form. There is much genre cross-over with science fiction, particularly with Horror Films (such as Alien (1979)).


HISTORY

See Also: History of science fiction films


Movies that could be categorized as belonging to the science fiction genre first appeared during the '' before the genre was taken seriously.

Since that time science fiction movies have become one of the dominant box office staples, pulling in large audiences for blockbuster movies such as '''', '' Jurassic Park '', '' Independence Day '', and '' The Day After Tomorrow ''. Science fiction films have been in the forefront of special effects technology, and have been used as a vehicle for biting social commentary for which this genre is ideally suited.


DEFINITION

Defining precisely which movies belongs to the science fiction genre can be as difficult with films as it is with literature.

: Science Fiction Film is "a Film Genre which emphasizes actual, extrapolative, or speculative Science and the Empirical Method , interacting in a social context with the lesser emphasized, but still present, Transcendentalism of Magic and Religion , in an attempt to reconcile man with the unknown" (Sobchack 63).

This definition assumes that a continuum exists between (real-world) empiricism and ( Supernatural ) transcendentalism, with science fiction film on the side of empiricism and Horror Film and Fantasy Film on the side of transcendentalism. However, there are numerous well-known examples of science fiction horror films, epitomized by '' Frankenstein '' and '' Alien ''.

The visual style of science fiction film can be characterized by a clash between alien and familiar images. This clash is implemented in the following ways:

# Alien images become familiar
  • In '' A Clockwork Orange '', the repetitions of the Korova Milkbar make the alien decor seem more familiar.

  • # Familiar images become alien

  • In '' Dr. Strangelove '', the distortion of the humans make the familiar images seem more alien.

  • # Alien and familiar images are juxtaposed


Cultural theorist '').


THEMES

movie poster: The movie represents a popular theme of the modern era for science fiction: a lot of action and special effects]]
A science fiction film will be speculative in nature, and often includes key supporting elements of science and technology. However, as often as not the "science" in a Hollywood sci-fi movie can be considered pseudo-science, relying primarily on atmosphere and quasi-scientific artistic fancy than facts and conventional scientific theory. The definition can also vary depending on the viewpoint of the observer. What may seem a science fiction film to one viewer can be considered fantasy to another.

Many science fiction films include elements of mysticism, Occult , magic, or the Supernatural , considered by some to be more properly elements of fantasy or the occult (or religious) film. This transform the movie genre into a science fantasy with
a religious or quasi-religious philosophy serving as the driving
motivation. The movie ''Forbidden Planet'' employs many common
science fiction elements, but the nemesis is a powerful creature
with a resemblance to an occult demonic spirit (Some interpretations see it, however, as a manifestation of the Freudian Id, made material by alien superscience). The ''Star Wars''
series employed a magic-like philosophy and ability known as the
"Force" (see entry on 'Midi-chlorians'). '' Chronicles Of Riddick '' ( 2004 ) included quasi-magical elements resembling Necromancy and Elemental ism.

Some films blur the line between the genres, such as movies where the protagonist gains the extraordinary powers of the Superhero . These films usually employ a quasi-plausible reason for the hero gaining these powers. Yet in many respects the film more closely resembles fantasy than sci-fi.

Not all Science Fiction Themes are equally suitable for movies. In addition to science fiction horror, Space Opera is most common. Often enough, these films could just as well pass as Westerns or WWII movies if the science fiction props were removed. Common themes also include voyages and expeditions to other planets, and Dystopia s, while Utopia s are rare.

Special effects in science fiction movies range from laughable to ground-breaking. Milestones in this respect include '', the '' Star Wars '' films, and, more recently, '' The Matrix ''.


Imagery

As was illustrated by Vivian Sobchack , one sense in which the science fiction film differs from the fantasy film is that the former seeks to achieve our belief in the images we are viewing while fantasy instead attempts to suspend our disbelief. The science fiction film displays the unfamiliar and alien in the context of the familiar, thereby making the images appear almost ordinary and even commonplace.

Despite the alien nature of the scenes and science fictional elements of the setting, the imagery of the film is related back to mankind and how we relate to our surroundings. While the sf film strives to push the boundaries of the human experience, they remain bound to the conditions and understanding of the audience and thereby contain prosaic aspects, rather than being completely alien or abstract.

Genre films such as westerns or war movies are bound to a particular area or time period. This is not true of the science fiction film. However there are several common visual elements that are evocative of the genre. These include the spacecraft or space station, alien worlds or creatures, robots, and futuristic gadgets. More subtle visual clues can appear with changes the human form through modifications in appearance, size, or behavior, or by means a known environment turned eerily alien, such as an empty city.


Scientific elements

While Science is a major element of this genre, many movie studios take significant liberties with what is considered conventional scientific knowledge. Such liberties can be most readily observed in films that show spacecraft maneuvering in outer space. The Vacuum should preclude the transmission of Sound or maneuvers employing wings, yet the sound track is filled with inappropriate flying noises and changes in flight path resembling an aircraft banking. The film makers assume that the audience will be unfamiliar with the specifics of space travel, and focus is instead placed on providing acoustical atmosphere and the more familiar maneuvers of the aircraft.

Similar instances of ignoring science in favor of art can be seen when movies present environmental effects. Entire planets are destroyed in titanic explosions requiring mere seconds, whereas an actual event of this nature would likely take many hours. A star rises over the horizon of a Comet or a Mercury -like world and the Temperature suddenly soars many hundreds of degrees, causing the entire surface to turn into a furnace. In reality the Energy is initially reaching the ground at a very oblique angle, and the temperature is likely to rise more gradually.

The role of the Scientist has varied considerably in the science fiction film genre, depending on the public perception of science and advanced technology. Starting with Dr. Frankenstein , the Mad Scientist became a Stock Character who posed a dire threat to society
and perhaps even civilization. In the monster movies of the 1950s , the scientist often played a heroic role as the only person who could provide a technological fix for some impending doom. Reflecting the distrust of Government that began in the 1960s in the U.S. , the brilliant but rebellious scientist became a common theme, often serving a Cassandra -like role during an impending disaster.


Alien life forms

See Also: Extraterrestrial life in culture


The concept of life, particularly intelligent life, having an extra-terrestrial origin is a popular staple of science fiction films. Early films often used alien life forms as a threat or peril to the human race, where the invaders were frequently fictional representations of actual military or political threats on Earth. Later some aliens were represented as benign and even beneficial in nature in such films as E.T. and Close Encounters Of The Third Kind .

In order to provide subject matter to which audiences can relate, the large majority of intelligent alien races presented in films have an Anthropomorphic nature, possessing human emotions and motivations. Often they will embody a particular human stereotype, such as the barbaric warriors, scientific intellectuals, or priests and clerics. They will frequently appear to be nearly human in physical appearance, and communicate in a common Earth tongue, with little trace of an accent. Very few films have tried to represent intelligent aliens as something utterly different from human kind (e.g. '' Solaris '').


Disaster films

See Also: Disaster movie


A frequent theme among sci-fi films is that of impending or actual disaster on an epic scale. These often address a particular concern of the writer by serving as a vehicle of warning against a type of activity, including technological research. In the case of alien invasion films, the creatures can provide as a stand-in for a feared foreign power.

Disaster films typically fall into the following general categories:

  • Alien invasion — hostile Extraterrestrial s arrive and seek to supplant humanity. They are either overwhelmingly powerful or very insidious.

  • Environmental disaster — such a major climate change, or an Asteroid or Comet strike.

  • Man supplanted by technology — typically in the form of an all-powerful Computer , advanced Robot s or Cyborg s, or else genetically-modified humans or animals.

  • Nuclear war — usually in the form of a Dystopic , post- Holocaust tale of grim survival.

  • Pandemic — a highly lethal Disease , often one created by man, wipes out most of humanity in a massive Plague .


Time travel movies can also exploit the potential for disaster as a motivation for the plot, or they can be the root cause of a disaster by wiping out recorded history and creating a new future.


Mind and identity

The core Mental Aspects of what makes us human has been a staple of science fiction films, particularly since the 1980s. '' Blade Runner '' examined what made an organic-creation a human, while the '' RoboCop '' series saw a Android mechanism fitted with the brain and reprogrammed mind of a human. The idea of brain transfer was not entirely new to science fiction film, as the concept of the " Mad Scientist " transferring the human mind to another body is as old as '' Frankenstein ''.

In the 1990s, '' Total Recall '' began a thread of films that explored the concept of reprogramming the human mind. This was reminiscient of the Brainwashing fears of the 1950s that appeared in such films as '' A Clockwork Orange ''. The Cyberpunk film '' Johnny Mnemonic '' used the reprogramming concept for a commercial purpose as the human became a data transfer vessel. Voluntary erasure of memory is further explored as themes of the films '' Paycheck '' and '' Eternal Sunshine Of The Spotless Mind ''. In '' Dark City '', human memory and the fabric of reality itself is reprogrammed wholesale. Serial Experiments Lain also explores the idea of reprogrammable reality and memory.

The idea that a human could be entirely represented as a program in a computer was a core element of the film '' Tron ''. This would be further explored in '' The Lawnmower Man '', and the idea reversed in '' Virtuosity '' as a computer program sought to become a real person. In the '' Matrix '' series, the Virtual Reality world became a real world prison for humanity, managed by intelligent machines. In '' EXistenZ '', the nature of reality and virtual reality become intermixed with no clear distinguishing boundary. Likewise '' The Cell '' intermixed dreams and virtual reality, creating a fantasy realm with no boundaries.


Robots

Robots have been a part of science fiction since the Czech playwright Carl Čapek coined the word in 1881. In early films, robots were usually played by a human actor in a boxy metal suit, as in '' The Phantom Empire ''. The robot girl in '' Metropolis '' is an exception to that rule. The first sophisticated robot in an American film was played by Michael Rennie in '' The Day The Earth Stood Still '' (and yes, at least in the original story, the character played by Michael Rennie was the robot). Robots in film have become increasingly advanced in design, although they seldom resemble the real robots now used in automated industry. They usually look human, but walk stiffly and talk with a flat affect. Robots in films are often sentient and sometimes sentimental. Popular example include C3PO and R2D2 from '' Star Wars ''. Robots have filled the roles of supporting hero, sidekick, extra (often to confirm that the film in question is set in the future), villain, or monster and in some cases have been the leading characters. One popular theme is whether robots will someday replace man, a question raised in the film adaptation of Isaac Asimov ]'s I, Robot .


Time travel

See Also: Time travel in fiction


The concept of Time Travel , or travelling backwards and forwards through time, has always been a popular staple of science fiction film, as well as in various sci-fi television series. This usually involves the use of some type of advanced technology, such as H. G. Wells' classic '' The Time Machine '', or the '' Back To The Future '' trilogy. Other movies have employed Special Relativity to explain travel far into the future, including the '' Planet Of The Apes '' series.

More conventional time travel movies use technology to bring the past to life in the present (or a present that lies in our future). The movie '' Iceman '' ( 1984 ) dealt with the reanimation of a frozen Neanderthal (similar to the 1950 Christopher Lee film Horror Express ), a concept later spoofed in the Comedy '' Encino Man '' ( 1992 ). The '' Jurassic Park '' series portrayed cloned life forms grown from DNA ingested by insects that were frozen in Amber . The movie '' Freejack '' ( 1992 ) has victims of horrible deaths being pulled forward in time just a split-second before their demise, and then used for spare body parts.

A common theme in time travel movies is dealing with the paradoxical nature of travelling to the past. The movie '' 12 Monkeys '' ( 1995 ) has a self-fulfilling quality as the main character as a child witnesses the death of his future self. In '' Slaughterhouse-Five '' ( 1969 ) the main character jumps backwards and forwards across his life, and ultimately accepts the inevitability of his final fate.

The '''' ( 1996 ) the crew must rescue the Earth from having its past altered by time-travelling aliens. '' The Terminator '' series employs self-aware machines instead of aliens, which travel to the past in order to gain victory in a future war.


FILM VERSUS LITERATURE

When compared to Literary works, such films are an
expression of the genre that often rely less on the human imagination and more upon the visual uniqueness and fanciful imagery provided through Special Effects and the creativity of artists. The special effect has long been a staple of science fiction films, and, especially since the 1960s and 1970s , the audience has come to expect a high standard of visual rendition in the product. A substantial portion of the budget allocated to a sci-fi film can be spent on special effects, and not a few rely almost exclusively on these effects to draw an audience to the theater (rather than employing a substantial plot and engaging drama).

Science fiction literature often relies upon story development, reader knowledge, and the portrayal of elements that are not readily displayed in the film medium. In contrast, science fiction films usually must depend on action and suspense to entertain the audience, thus favoring battle scenes and threatening creatures over the more subtle plot elements of a drama, for example. There are, of course, exceptions to this trend, and some of the most critically-acclaimed sci-fi movies have relied primarily on a well-developed story and unusual ideas, instead of physical conflict and peril. Nevertheless, few science fiction books have been made into movies, and even fewer successfully.


SCIENCE FICTION AS SOCIAL COMMENTARY

This film genre has long served as a vehicle for thinly-disguised and often thoughtful social commentary. Presentation of issues that are difficult or disturbing for an audience can be made more acceptable when they are explored in a future setting or on a different, earth-like world. The altered context can allow for deeper examination and reflection of the ideas presented, with the perspective of a viewer watching remote events.

DVD: This movie, while violent and grotesque, is a social commentary directed by Stanley Kubrick and based on a book written by Anthony Burgess ]]
The type of commentary presented in a science fiction film often an illustrated the particular concerns of the period in which they were produced. Early sci-fi films expressed fears about automation replacing workers and the dehumanization of society through science and technology. Later films explored the fears of environmental catastrophe
or technology-created disasters, and how they would impact society and individuals.

The monster movies of the 1950s (Like Godzilla (1954) ) served as stand-ins for fears of Nuclear War , Communism and views on the Cold War . In the 1970s , science fiction films also became an effective way of satirizing contemporary social mores with '' Silent Running '' and '' Dark Star '' presenting hippies in space as a riposte to the militaristic types that had dominated earlier films, '' A Clockwork Orange '' presenting a horrific vision of youth culture, '' Logan's Run '' depicting a futuristic Swingers society and '' The Stepford Wives '' anticipating a reaction to the Women's Liberation Movement .

'' Enemy Mine '' demonstrated that the foes we have come to hate are often just like us, even if they appear alien. Movies like ''2001'', '' Jurassic Park '', '' Blade Runner '', and '' Tron '' examined the dangers of advanced technology, while '' RoboCop '', '' 1984 '', and the '' Star Wars '' films illustrate the dangers of extreme political control. Both '' Planet Of The Apes '' and ''Stepford Wives'' commented on the politics and culture of contemporary society.

Contemporary science fiction films continue to explore social and political issues. One recent example would be 2002's '' Minority Report '', debuting in the months after the terrorist attacks of September 11, 2001 and focused on the issues of police powers, privacy and civil liberties in the near-future United States.


INFLUENCE OF CLASSIC SCI-FI AUTHORS

Jules Verne was the first major science fiction author to be adapted for the screen with Melies ''Voyage Dans La Lune'' of 1902 and ''20,000 Leagues Under the Sea'' of 1907 but these only use Verne's basic scenarios as a framework for fantastic visuals. By the time Verne's work fell out of Copyright in 1950 the adaptations were treated as period pieces. His works have been treated in a number of film releases since then, including ''20,000 Leagues Under the Sea'' in 1954, ''From the Earth to the Moon'' in 1958, and ''Journey to the Center of the Earth'' in 1959.

H. G. Wells has had better success with ''The Invisible Man'', ''Things to Come'' and ''The Island of Doctor Moreau'' all being adapted during his lifetime with good results while ''War of the Worlds'' was updated in 1953 and another update has been released in 2005 . ''The Time Machine'' has had two film versions ( 1961 and 2002 ) while '' Sleeper '' in part is a pastiche of Wells' 'The Sleeper Awakes'.

With the drop off in interest in science fiction films in 1940s and 1950s few of the 'golden age' sci-fi authors made it to the screen. A Novella by John W. Campbell provided the basis for '' The Thing From Another World ''. Robert A. Heinlein contributed to the Screenplay for '' Destination Moon '' ( 1950 ), but it was not until '' The Puppet Masters '' ( 1994 ) and '' Starship Troopers '' ( 1997 ) that one of his major works was adapted and L. Ron Hubbard had to wait to 2000 for the disastrous flop '' Battlefield Earth ''. Isaac Asimov can rightly be cited as an influence on the ''Star Wars'' and ''Star Trek'' films but it was not until 2004 that a version of '' I, Robot '' made it to film.

The most successful adaptation of a sci-fi author was '' and its sequel. Reflecting the times, two earlier science fiction works by Ray Bradbury were adapted for cinema in the 1960s with '' Fahrenheit 451 '' and the '' Illustrated Man ''. Kurt Vonnegut 's '' Slaughter-house Five '' was filmed in 1971 and '' Breakfast Of Champions '' was filmed in 1998 .

More recently Phillip K. Dick has become the most influential of sci-fi authors on science fiction film. His work manages to evoke the paranoia that has been a central feature of the genre without invoking alien influences. Films based on Dick's works include '' Blade Runner '' ( 1982 ), '' Total Recall '' ( 1990 ), '' Minority Report '' ( 2002 ), and '' Paycheck '' ( 2003 ). These film versions are often only loose adaptations of the original story, being converted into an action-adventure film in the process.


SEE ALSO



REFERENCES

  • Welch Everman, ''Cult Science Fiction Films'', Citadel Press, 1995 , ISBN 0-8065-1602-X.

  • Peter Guttmacher, ''Legendary Sci-Fi Movies'', 1997 , ISBN 1-56799-490-3.

  • Phil Hardy, ''The Overlook Film Encyclopedia, Science Fiction''. William Morrow and Company, New York, 1995 , ISBN 0879516267.

  • Richard S. Myers, ''S-F 2: A pictorial history of science fiction from 1975 to the present'', 1984 , Citadel Press, ISBN 0-8065-0875-2.

  • Gregg Rickman, ''The Science Fiction Film Reader'', 2004 , ISBN 0879109947.

  • Vivian Sobchack, ''Screening Space: The American Science Fiction Film''. New Brunswick: Rutgers University Press, 1998 , ISBN 081352492X.

  • Errol Vieth, ''Screening Science: Context, Text and Science in Fifties Science Fiction Film'', Lanham, MD and London: Scarecrow Press, 2001. ISBN 0-8108-4023-5



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