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Rules Lawyer




Usage of this term has extended beyond the gaming community, and it is sometimes used to describe people who manipulate the rules of any community or organization for personal advantage or pleasure. Variants such as " Wikilawyering " are used in particular types of communities (in this case that of a Wiki ). When the rules being manipulated are the ones that ( Self-referentially ) involve the creation and modification of the rules themselves, this activity can also be referred to as "playing Nomic ".


DEALING WITH RULES LAWYERS

The ''Dungeon Master's Guide 2'' provides Dungeon Masters with the following tips for dealing with rules lawyers:
  • Make it clear the amount of rules discussion that will be allowed during a game.

  • Do not allow more than 1 or 2 minutes for a player to make a case.

  • Make it clear that all rulings during a session are final for that session, with no further argument allowed.

  • Explain that rules arguments slow down game play, and are no fun for other players to wait through.

  • Defer all appeals until after the session is over.

  • Require that appeals be in writing, such as via electronic mail.

  • Make it clear (in advance) that only one written appeal will be allowed.

  • Remember that rules lawyers are occasionally right.

  • Give arguments fair consideration, even if the player is annoying.



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