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Information About

Rollercoaster Tycoon 3




  developer Frontier Developments
  publisher Atari
  released October 26 , 2004 ( NA )
  genre Strategy
  modes Single Player
  ratings : 3+
  platforms Mac OS X , Windows
  media CD


A third iteration of the ''RollerCoaster Tycoon'' series, ''RollerCoaster Tycoon 3'', was released in November 2004 . The game marks the series' shift to Fully 3D Graphics , and allows players to 'ride' their own creations. The game also includes full lighting effects and day-night cycles, creation of fireworks displays, and the use of custom music tracks for in-game sound and music on rides. The guests have been significantly improved on those of '' RollerCoaster Tycoon 2 '', with enhanced AI , appearance variation, and the ability of guests to be grouped together into families, dates, and other types of groups.

Although ''RollerCoaster Tycoon 3'' is based primarily on the previous two games, Chris Sawyer himself was only involved at a 'consulting' level and was not one of the programmers. A patch is available on a number of sites that fixes the inordinate number of Bugs found in the first release (some reviewers, such as PC Gamer , have gone as far as to call the initial release a Beta ).


EXPANSIONS

The first expansion pack for ''RollerCoaster Tycoon 3'', called ''Soaked!'', was released on June 21 , 2005 . It features new rides and attractions as well as water-themed parks. Other features include Swimming Pool s, Flume s, fountains, diving boards, Hot Tub s, Shower s
and lounge chairs. Also included were water shows with Dolphin s and Killer Whale s, allowing the creation of parks similar to SeaWorld . Overall, there are an additional 50 new rides, including White Water Rapids and Giant Flume. The second expansion, ''Wild!'', featured animal enclosures and Safari -like attractions. It was released on October 25 , 2005 .


Mac OS X

''RollerCoaster Tycoon 3'' has been ported to Mac OS X . Earlier versions of the game however have not been ported, and due to heavy dependencies on the X86 platform (being that Chris Sawyer games are written assembly language) it is unlikely that they will be able to be ported to Power PC based Macs. However, some Mac users have been able to successfully run the original ''RollerCoaster Tycoon'' on their machines using Virtual PC .


CONTROVERSY

Many members of the ''RollerCoaster Tycoon 3'' community were not happy with Frontier Developments taking over for Chris Sawyer for this version. Many people felt that the game was developed poorly, featured an outrageous number of bugs, that it didn't have a good variety of new rides, and that Frontier didn't listen to the community on some aspects of the game.

Some people did, however, defend Frontier Developments ' work on the game by pointing out that Chris Sawyer rarely participated in or listened to the community, and saying that he would've most likely kept the game 2D , such as ''RollerCoaster Tycoon 2''.