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Replicator Dynamics




  • when an infinite number of individuals is assumed. In the case of a Finite Population Size , the dynamics of populations become stochastic

  • Continuous Time : The dynamics in a replicator equation are defined by the rates of birth and death of individuals, resulting in differential equations

  • or Fitness

  • into the next population dependent on their expected payoff


Consider a population of n types. Let A be the n imes n Payoff Matrix defining the payoffs in the game. Let x be a vector of size n such that x_i denotes the frequency of type i in the population. Because of the assumption of infinitely large populations, all possible population states can be mapped to a population vector x, and vice versa.

Since individuals meet randomly (complete mixing assumption), an individual's fitness, or expected payoff can be written as \left(Ax ight)_i. The mean fitness of the population as a whole can be written as x^TAx.

The replicator equation can now be written as \dot{x_i}=x_i\left(\left(Ax ight)_i-x^TAx ight), defining the per capita rate of growth for type i.


REFERENCES


  • Hofbauer, J. and Sigmund, K. (1998) ''Evolutionary game dynamics''

  • Taylor, P. D. (1979). ''Evolutionarily Stable Strategies with Two Types of Players'' J. Appl. Prob. 16, 76-83.

  • Taylor, P. D., and Jonker, L. B. (1978). ''Evolutionarily Stable Strategies and Game Dynamics'' Math. Biosci. 40, 145-156.