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''Prince of Persia: The Two Thrones'' is a '' trilogy. PLOT SUMMARY ''The Two Thrones'' follows the ending of ''Warrior Within'' in which the Prince kills the Dahaka and successfully alters Kaileena 's (the Empress of Time) fate. While on a ship en route to his home city of Babylon, the Prince tosses the magical Medallion overboard, as he no longer needs it. Promising Kaileena that no harm would come to her in Babylon, upon returning he is horrified to learn that his city has been ravaged by war. Additionally, his ship is attacked which results in both the Prince and Kaileena being thrown overboard, although Kaileena is taken prisoner after drifting ashore. After fighting his way through the city to find her, the Prince realizes that as a result of his efforts on the Island Of Time to prevent the Sands Of Time from being created that the events of the origianl game never happened, and The Vizier was never killed. Worse, he now possesses the empty hourglass, the Dagger Of Time , and the magical staff. The Vizier is now in search of the Sands of Time, and has captured the Empress of Time to get them. Just as the Prince finds Kaileena, the Vizier kills her, and unleashes the Sands of Time, which strike and mutate the Vizier's lieutenants into hideous sand monsters. Then, by impaling himself with the dagger, the Vizier tansforms into a terrifying immortal gargoyle-like creature. The Prince is also struck by the sands of time, although the effects on him are not revealed till later in the story. The unleashed sands of time cause the Palace to fall apart and collapse. The Prince falls as the floors collapse around him, but not before stealing the Dagger of Time. Later in the game, The Prince finds that the sands of time have split him into two personalities: the first is his usual self, which although has faults strives to be altruistic, unselfish, and noble; and the "Dark Prince" who is cruel, avaricious, and arrogant. Whenever the Dark Prince is dominant, the Prince takes up the dark, corrupted form, although his mind remains intact. Meanwhile, the Vizier has transformed his army (and even some of the population of Babylon) into sand monsters. While searching for a way to defeat the Vizier, the Prince once again encounters Farah , who does not remember him, and is surprised that the Prince knows her name- as a result of all the Prince's time-travelling, the events of the first game (including the ending in which the Prince fought the Vizier in Farah's bedroom) never happened. However, seeing that the Prince is on her side, she agrees to help him defeat the Vizier. With her help, the Prince kills the Vizier's lieutenants and frees the surviving people of Babylon, who help fight the Vizier's minions to buy them some time. But before the Prince can fight him, the Vizier captures Farah. When he goes to get the Vizier, the Vizier throws the Prince down a well, but on his way down turns into the Dark Prince and manages to survive. When the Dark Prince goes further into the well, he walks into a dark room to find the Princes father lying on the ground. When he goes to his father, the Dark Prince teases him by saying; "What now? Perform another Grand Rewind? Or pehaps go back to the Island and pretend this never happened?" When the Dark Prince says this the Prince realises that he has been acting like a spoild child, always going to fix up his mistakes, and never thinking about the consiquences. He decides that he isn't going to pretend this never happened, and he will stop the Vizier. When he says this he overpowers the Dark Prince and becomes himself - without water. He takes his fathers sword and makes his way up the tower to where the Vizier is. Using the Dagger of Time, and his father's sword, the Prince is able to defeat the Vizier. However, it isn't over, as the Prince's dark side is still fighting for control. In the end, the Prince casts his "inner demon" out by ignoring it, and not letting it affect his actions anymore. Without the Princes anger, hate, pride and selfish needs, the Dark Prince has nothing to exist on, so he disappears. Veterans of The Sands of Time are treated to a tribute and reference to the first game in the trilogy. When Farah asks The Prince how he really knew her name, he begins to tell her the story of the first game, using the same monologue as the introduction and ending of that game, bringing the Sands of Time trilogy full circle: "Most people think time is like a river, flowing swift and sure in one direction. But I have seen the face of time, and I can tell you, they are wrong. Time is an ocean in a storm. You may wonder who I am and why i say this. Come, and I will tell you a tale like none you have ever heard... " GAMEPLAY The Prince's acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things. The designers have also added a stealth system to the gameplay. In the past two games the player had to rely solely on open-surrounding, multi-enemy combat. ''The Two Thrones'' expands upon this by adding a speed-kill system, which allows the Prince to quickly and quietly kill any enemy not aware of his presence. When the Prince sees an enemy unaware of his presence, the game will notify the player of an opportunity for a speed kill with audio and visual cues. The player will have to time one or several blows (depending on the toughness of the enemy) that the Prince will inflict on the enemy in a scripted fight sequence. If he misses one of these, the enemy blocks the blow and the speed kill fails. The speed kill must also be performed during most of the boss battles, adding a timing element to these fights. The Prince also develops a split personality, and this alter-ego constantly bickers with him about right and wrong. At times, the Prince physically transforms into the Dark Prince. During these times, however, the player still has control over the character, and for the most part, the Prince's dark side is simply an inner voice. The Prince becomes the Dark Prince at various points in the game, and the manner in which he will do so is when the Prince experiences negative emotions such as anger. These transformations have been scripted and are not controlled by the player. When controlling the Dark Prince, the player loses the abilty to wield a secondary weapon, instead using the "Daggertail", a bladed whip fused to his arm. This opens medium range combat moves (like pulling an enemy closer, then slashing them) and new interactions with the environment (such as swinging off poles to reach a ledge). The Dark Prince also constantly loses health as a result of the semi-transformation, much like the Sand Wraith from ''Warrior Within''. He goes back to full health whenever he collects sand, from either a monster or object. Also, his daggertail gives him a different button combination for speed kills, in which he strangles his victims. The Prince returns to normal after the player finds water. DEVELOPMENT AND PRODUCTION The developers of ''The Two Thrones'' stated that they were aiming to make the game an equal blend of Ubisoft's two previous ''Prince of Persia'' titles. The first game, '''', was grimmer. Yuri Lowenthal was confirmed to reprise his role as the voice actor for the Prince. Yuri was also the voice actor for the Prince in ''The Sands of Time''. The Dark Prince was voiced by Rick Miller . Stuart Chatwood , the composer from ''The Sands of Time'', returned to compose the game's score, which has been described as "having Persian influences, but being much more epic than Sands of Time". Many official videos were released involving humor, such as the bloopers of the mechanics (in a pre-rendered format) and "real-life" training. EXTERNAL LINKS
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