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Plane (magic: The Gathering)





DOMINIA

Dominia is the general name for the Multiverse , all of the infinite planes (universes) in existence. It is travelled by Planeswalker s.


THE BLIND ETERNITIES

Also known as The Corridors of Time or The Bastard Plane, this is the space between the planes of Dominia.King, J. Robert. ''The Thran''. Wizards of the Coast: 1999. ISBN 0786916001.

THE ÆTHER

The void (maybe the same as the Blind Eternities). The substance which filled all of space. The pure essence where the gods lived and which they breathed. Also considered to be the fifth element besides Fire, Water, Earth and Sky. Rath's overlay was interfering with the Æther itself.


NATURAL PLANES

Natural planes are not created and may be as old as the multiverse itself. Natural planes are the only planes that can last forever; all other planes eventually collapse.King, J. Robert. ''The Thran''. Wizards of the Coast: 1999. ISBN 0786916001.

Natural planes are usually as large as this universe, but most are devoid of life except for one planet that has the highest concentration of mana in the plane. In some cases creatures from other planes may be summoned for Planeswalker battles on this planet over sources of mana and left there, but there have also been cases of planeswalkers repopulating a dead plane. This planet is known as the plane's primary planet, and usually has the same name as the plane.

Examples of natural planes include , Shandalar , Ulgrotha and Wildfire .


ARTIFICIAL PLANES

Artificial planes are created by Planeswalker s. Any artificial plane will eventually collapse, and all matter in the plane will be converted to energy.

An artificial plane usually contains only one planet or Solar System , but some planes, such as Serra's Realm , don't contain planets at all. Artificial planes are usually inhabited by creatures created by the planeswalker who created the plane or by creatures 'borrowed' from other planes.
Examples of artificial planes include Phyrexia , Rath , Mirrodin and Serra's Realm .


THE SHARD OF TWELVE WORLDS

The Shard is a bubble of universes, centered around Dominiaria.Grubb, Jeff. ''The Eternal Ice''. Wizards of the Coast: 2000. ISBN 0786915625. Of these twelve worlds only two are known by name: ultimately healed the rift separating the Shard from the rest of the multiverse, allowing planeswalkers to enter and exit once more.Grubb, Jeff. ''The Shattered Alliance''. Wizards of the Coast: 2000. ISBN 0786914033.


Covenant of the Shard

Peace Treaty between the . Purpose was to find a way to end the Ice Age and break the restrictions of the Shard. Faralyn betrayed his companions to create a way out for himself.


GATES AND PORTALS

On some planes there are artificial gates and portals which make artificial planeswalking possible. On Rath there used to be a portal leading to Mercadia . In the Dwarven City beneath Castle Sengir is a gate leading from Ulgrotha to Dominaria .

On Dominaria the Thran knew how to make planar gates. During the Golden Age someone named Nireya once found one. Jarsyll did find one as well, leading to Phyrexia .

On Phyrexia existed warped versions of the Thran Portals. Phyrexian Portals are opened through the sacrifice of creatures, artifacts or a great deal of magical energy.

Rabiah has portals to , and had, in ancient times, portals to equatorial continents on Dominaria .

Yawgmoth used a portal linking Phyrexia and Dominaria during the Invasion . It was closed by the ''Weatherlight''-crew.


PLANAR OVERLAY

Ater years of preparation Yawgmoth used a large magical burst to cause the Phyrexian-infested plane of Rath to overlap Dominaria, infusing the plane with its own energies, and the Phyrexians to magically appear.


SOME OTHER REMARKS

  • During ''The Dark'' the Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands of Phyrexia were strongest.

  • on created ''Feroz's Ban'', a magical force field, to restore the plane and protecting it from other planeswalkers.





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