| Online Creation |
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Information AboutOnline Creation |
| CATEGORIES ABOUT ONLINE CREATION | |
| level editors | |
| massively multiplayer online games | |
| mu games | |
| video game gameplay | |
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MONSTER The first publicly available mud that featured in-game creation of the game world was [http://www.skrenta.com/monster/ Monster and was released in November 1988[http://groups.google.com/group/comp.sources.games/msg/c95f01a4febd9fb1] by Richard Skrenta. ''"Monster allows players to do something that very few, if any, other games allow: the players themselves create the fantasy world as part of the game. Players can create objects, make locations, and set up puzzles for other players to solve. Game mechanisms allow players to:'' Monster was completely disk-based and modifications to the game were immediate. There were three types of game objects (rooms, exits and objects) which could be created and modified with the following command set:
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