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Nostromo Speedpad N52




The Belkin Nostromo SpeedPad n52 is a USB computer gaming peripheral designed for Gamer s by Belkin . It is likely it is named after the fictional starship Nostromo from the 1979 film '' Alien '', which was in turn named after the 1904 novell '' Nostromo ''.

It can be considered a Keyboard / Joystick / Mouse hybrid, which allows for a more convenient control method for many Video Games . It can also be used outside of games. It is the followup to the older SpeedPad n50, and is also intended to replace the keyboard during gaming.

The device is currently supported under Microsoft Windows 95, 98, 2000, and XP. Under 64-bit Windows Versions it is not possible to reprogram the device, and Belkin is not currently planning on adding support. It is also supported under Mac OS 9.04 or later and Mac OS X v10.1.2. The n52 requires a Pentium 233MHz or equivalent with 32MB RAM, as well as 30MB free hard drive space.


FEATURES

The n52 is made in a black and silver design with a few orange accents. It features a rubber-coated base, and is weighed down with a metal weight for stability. The user must place his left hand on the device to use it, as it was designed for Right-handed people, who usually use a mouse with their right hands. The hand rest can be set to 2 different positions, or removed completely in order to better suit different sizes of hands.

A large space is used for a keyboard-like section with 14 keyboard keys, numbered 1 through 14, often used to represent the WASD space on regular keyboards in the case of First-person Shooter s, a well-represented group of n52 users. In fact, by default these keys are programmed as that part of the regular keyboard. These keys can be controled with the users second to fifth fingers. Below where the thumb rests, there is a slightly wider keyboard-style button, labeled 15, similar in use to the Space Bar on regular keyboards.

On the right side of the device, there is a Scroll-wheel doubling as another, like those normally found on mice, which can be controlled with the thumb. To the right of that, there is a round Button , as well as an 8-way D-pad normally found on Gamepad s, also intended to be used with the thumb.


PROGRAMMING

All of these controls can be programmed with the included ''Nostromo Array Software'' to emulate any keyboard function or Keyboard Macro . they can also be programmed to change the device's "state". The n52 has 4 different, colour-coded states, indicated by 3 LEDs below the fifteenth button. If a user changes the state of the device from the neutral one, the red, green, or blue LED lights up, and all other controls now represent a different function. The state-button can be set to toggle the state, or set it until it is pressed again. In total, this allows up to 104 different functions. The Array Software can recognise games by their Filename s, and load the appropriate profile when the game is started, and profiles can be shared with other users as a single file.


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