| Life-like Cellular Automaton |
Website Links For Cellular |
Information AboutLife-like Cellular Automaton |
| CATEGORIES ABOUT LIFE-LIKE CELLULAR AUTOMATON | |
| cellular automata | |
There is a notation used to describe these automata. It is written in the form S/B. S (for survival) is a list of all the numbers of states that cause an ON cell to remain ON. B (for birth) is a list of all the numbers of states that cause an OFF cell to turn on. If 0 is in the list, then blank regions of the universe will turn on in one generation. As an example, the Seeds rule is described as /2. Thus every ON cell dies in every generation, since the survival list is empty. All OFF cells that had exactly two adjacent ON cells then turn on. This class of cellular automata is named for the Game Of Life (23/3), the most famous cellular automaton. Many different terms are used to describe this class. It is common to refer to it as the "Life family" or to simply use phrases like "similar to Life". |
|
|