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Leather Goddesses Of Phobos




  developer Infocom
  publisher Infocom
  designer Steve Meretzky
  engine ZIL
  released 1986
  genre Interactive Fiction
  modes Single Player
  ratings n/a
  platforms Amiga , Apple II , Atari 8-bit , Atari ST , Commodore 64 , MS-DOS , TRS-80 , TI-99/4A , Macintosh
  media 3½" or 5¼" Disk
  requirements No special requirements
  input Keyboard


''Leather Goddesses of Phobos'' is an Interactive Fiction Computer Game written by Steve Meretzky and published by Infocom in 1986 . Like many other Infocom titles, it was released for the DOS , Apple II , Apple Macintosh , Atari ST and Commodore 64 computers. This game was Infocom's first "sex farce" and featured selectable "naughtiness" levels ranging from Tame to Lewd . It was one of five
top-selling Infocom titles to be re-released in Solid Gold versions including in-game hints.


PLOT

The game begins in Upper Sandusky, Ohio , in 1936 and is presented in the manner of a Science Fiction Serial of that time. The Leather Goddesses of Phobos are just finalising their plans for the invasion of Earth . The player's character has been abducted by the Leather Goddesses for the final testing of the plan which will enslave all of humanity. Unless this nefarious plan is stopped, the Earth will be turned into these twisted vixens' pleasure dome. (It should be noted that, despite the player's possible motives, this outcome is considered ''unfavorable''.)


FEELIES

The game featured no Copy Prevention as such, but like many Infocom games, it included puzzles that were nearly impossible to solve without hints from the accompanying documentation (the so-called Feelies ).
''Leather Goddesses'' included the following Feelies , one of which was quite unique among Infocom's games:
  • A small Scratch And Sniff card which bore six numbered areas (at certain points in the game, the player would be instructed to scratch a certain number and then whiff the resulting odor. Given the possibilities for a game featuring a "lewd mode", the scents were relatively innocuous, such as pizza and chocolate.)

  • ''The Adventures of Lane Mastodon'', a 3-D Comic Book containing vital hints to the game

  • 3-D glasses for the Lane Mastodon comic book

  • A double-sided map of the catacombs

  • This creative take on copy protection earned ''Leather Goddesses'' a SPA Excellence In Software Award for ''Best Software Packaging'' in 1987.



NOTES

In a particularly clever way, ''Leather Goddesses'' forces the player to "choose" a gender for his or her character: the game's first scene is in a bar, and the player's character has a sudden, powerful urge to urinate. The player has a few turns in which to enter either the men's room or the ladies' room, or else face an early, embarrassing end to the game. The game assumes that whichever restroom is entered is "appropriate", so entering the men's room means that the player's character will be male. Further, ''LGOP'' assumes that the player's character is Heterosexual , in that in "Lewd" mode a variety of sexually suggestive situations with the opposite sex are encountered. (As another note, the first scratch-and-sniff moment occurs in the bathroom -- fortunately, the item is a piece of day-old pizza, and not what most players would fear to find in a bathroom.)

An additional by-product of the player's chosen gender is the nature of the "sidekick" character. If the player's character is male, he will meet a burly but dim-witted man named Trent; if the player's character is female, she will find an attractive but somewhat ditzy woman named Tiffany. There were a few differences in game-play between the two sexes, so players would often replay the game as the other sex, just to see what happens.

The game, so as to appeal as widely as possible to Infocom's existing customer base, included three different "naughtiness levels", depending on whether you wanted a sexually-explicit ("Lewd") game, a merely titillating ("Suggestive", the default) game, or a family-friendly ("Tame") game. The basic puzzles were the same in any mode, but just described differently. For example, the inhabitants of one island (who were all of the opposite sex to your player) would never let you alone so that you could accomplish your mission there. In Tame mode, they would consistently bother you to fix things around the house, while in Lewd mode, their requests would involve much more personal services.

Another interesting feature was the inclusion of a Boss Key that displayed what looked like a Visicalc -like spreadsheet, so that if the boss walked by, the player might look like they were really working, instead of playing a game. However, looking closely at the spreadsheet gave the secret away as it included some rather "unique recreational items," such as leather whips.

—the instruction manual for the game.]]
''Leather Goddesses of Phobos'' bore a difficulty rating of "Standard".

The game was followed in ''


SEE ALSO



EXTERNAL LINKS