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Information About

Hotel Mario




  developer Philips Media
  publisher Philips Media
  released 1994
  genre Puzzle Game
  modes Single Player
  ratings : 3+
  platforms CD-i
  media Compact Disc


''Hotel Mario'' is a puzzle game produced and developed by Philips Media resulting from a failed deal with Nintendo to make a CD-ROM enhancement of the Super Nintendo Entertainment System . The game features Mario , and the goal is to go through the seven Koopa Hotels within the Mushroom Kingdom . Each of these hotels contain ten stages and the objective for each of these stages is to close every single door. These doors may contain items such as coins, stars, and fire flowers.


STORYLINE

Princess Peach invites Mario and his brother Luigi to the Mushroom Kingdom for a picnic, but upon entering it, they discover that Bowser, King of the Koopas, is turning the whole kingdom into a personal resort of his own. The Mario Bros. decide to save the kingdom by condemning Bowser's many Hotels .


LEVEL DESCRIPTIONS

  • Morton's WoodDoor-Hysteria Hotel - A Treehouse Hotel , with normal elevators and no unusual events. The boss is Morton Koopa Jr. , who has no special abilities.

  • Debuting enemies:

    Boss level:

    • Roy's HardBrick Hotel - The lights are flickering thanks to too much electricity being used up in the toaster room. The boss is Roy Koopa , who is able to scale walls and the ceiling like in Super Mario World .

    • Debuting enemies:

      Boss level:

      • Larry's Chillton Hotel - This level takes place in an Ice Hotel . The elevator system is reworked here, and some levels only show the entire floor Mario is currently on. The boss is Larry Koopa , who rolls down bombs toward Mario.

      • Debuting enemies:

        Boss level:

        • Lemmy's High-ate Regency Hotel - This hotel is located high in the sky. The elevator system is reworked again, and clouds occasionally obscure some of the doors and must be blown away. The boss is Lemmy Koopa , who uses a flying device to get around the level.

        • Debuting enemies:

          Boss level:

          • Ludwig's Thump Castle Hotel - A hotel with a castle modif. The doors occasionally disappear and reappear. The boss is Ludwig Von Koopa , who can teleport and fire lightning from his hands.

          • Debuting enemies:

            Boss level:

            • Wendy's Blitz Snarlton Hotel - A hotel casino. Stages are now expanded with an additional screen once the first set of doors are closed. Wendy's Pennies, which look like Coins at first, can become evil and try to harm Mario. The boss is Wendy O. Koopa , who summons hearts to open doors and launches attacks that home in at Mario.

            • Debuting enemies:

              Boss level:

              • Bowser's Seizures Palace Hotel - A castle hotel in a more Gothic style. In addition to two sets of doors like in Wendy's stages, there are now 15 stages in this hotel, rather than the standard 10. Fire also occasionally appears in a floor, while the elevator system goes back to normal. There are two bosses in the final stage. First is Iggy Koopa , who wears a Bowser mask and can either spit fire or summon lightning to stike down upon Mario. The final boss is Bowser, who has more powerful versions of Iggy's attacks.

              • Debuting enemies:

                Boss level:


                Note: Parenthesis indicate the traditional names instead of those listed in the manual.

                There's apparently a secret eighth hotel that you can access once the game is completed under one hour {Link without Title} . Not much information is known about this hotel, if it even exists.


                CRITICISM

                All of the '', ''Hotel Mario'' and '' Zelda's Adventure '') are rejected by some fans of the series as Canon since the series was neither developed or produced by Nintendo .


                EXTERNAL LINKS