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OCTOBER 2005 ISSUE #1 "Room for a Thousand" written and illustrated by Eric Jones . This follows one new ghost as he enters the mansion, is frightened by the guests at first, but eventually joins them. "Blueprint for Murder" written and illustrated by Jon Hastings . This is the story of how Master Gracey's first two guests, architects Mr. Davis and Mr. Coats (a reference to original Haunted mansion designers Marc Davis and Claude Coats ), were hired to build the house, but then pitted against each other until they killed each other in the mansion, becoming the body trying to lift open his coffin, and the floating candlelabra. "While the Fifi is Away" written and illustrated by Roman Dirge . This is a brief story of the ghost pets from the mansion's pet cemetary. Fifi, a poodle belonging to the bride, wishes to be reunited with her master. A ghost cat tries to help Fifi get over it, but realizes he still has one life left. Fif steals this life and intends to go into the house, but is killed before opening the front door. "Talking Heads" written and illustrated by Black Olive . In this tale, Madame Leota, who does not realize she's just a head, tries to help the headless knight ghost with his problems of not having a companion. He in fact tries to woo her, but fails and is taken back outside by Hilda, the opera-singing ghost. "The New Groundskeeper" written and illustrated by D. W. Frydendall . The man who owns the Mansion today fires groundskeeper Horace Fusslebottom, and makes his own nephew the new groundskeeper. The nephew only wants to find the treasure rumored to be hidden inside, but is scared off by the mansion's undead occupants, who wonder where old Horace is. "Mystery of the manse, Pt 1" written by Dan Vado and illustrated by Brian Belew . This is the first part of the life of Master Gracey. As a first mate on the trade ship Pemona, William Gracey disovers that Captain Pace is secretly a gun-runner. Angered by the captain not telling the crew about this dangerous cargo, he confronts the captain during a storm, but to no avail. A lightning bolt sends the mast down on the captain, and William Gracey proceeds to behead him. From that day on, he was known to the crew as Captain Blood, the pirate. JANUARY 2005 ISSUE #2 "The Groundskeeper's Secret" written and illustrated by Christopher . In this tale, the siunging busts recount the reasons for Horace Fusslebottom continuing his job asd groundskeeper, despite being a coward. His wife is in fact buried in the cemetary, and he spends his dinner break with her ghost. The story is written to the tune of Grim Grinning Ghosts . "Lenore Meets the Haunted Mansion" written and illustrated by Roman Dirge . Lenore, whose house is next to the mansion, is awaken in the middle of the night by the partying going on next door. She heads over to the mansion, only to throw the entire order of things out of whack. After complaining to the organist, she begins to play the organ...for 999 hours. "The Woman in Black" written by Serena Valentino and illustrated by FSc . This story tells of May, a woman in black said to be sitting on the grave of her dearly departed. He lets an old man met her ghost as a small boy, tell how she came to enter the mansion. The boy had gotten lost in the swamps, knowing the stories of a woman who would steal children. After metting her, he ran into the mansion and met a ghost boy named Vistor. Madame Leota tells the boy to face his fears, and he leaves, only to meet the woman again. It turns out she is Voctor's mother and has been looking for her son. the boy helps the lady to the mansion, and continues to take ghosts there to this day. "The Big Nap" written by Jon Hastings and illustrated by Jon Morris . This story recounts how Gus, the Lovable Cuss, or better known as the shortest of the hitch-hiking ghosts, went from being a poor shepherd wanting to take a nap, to a prisoner that escaped during a pirate raid, to becoming a ghost, and finally a resident of the Mansion who still can't get a quiet nap in. "The Mystery of the Manse pt 2" written by Dan Vado and illustrated by David Hedgecook . In the second part of the story of Master Gracey's life, we discover that Master Gracey, now known as Captain Blood, has followed in the footsteps of his former captain by becoming a gun-runner. However, he became too good and resorted to plundering villages. After Port Royal was destroyed, he decided to quit being a pirate, and became William Gracey again. But not before betraying his crew and leaving them to be slaughtered by the authorities. This story deliberately ties the Haunted Mansion to another classic Disneyland attraction, Pirates Of The Caribbean . |
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