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FEDERALS The three Federals, Captain Zyrain, Admiral Clausewitz, and Fleet Admiral Nelson, patrol the galaxy and destroy any illegally-possessed Imperial StarShip s they comes across. They pilot a specialized version of the Imperial StarShip that carries 75,000 fighters and has the capability to fire Photon Missile s in the midst of battle, shutting down the attacker's weapons systems before they have a chance to do any harm. For this reason, none of the Federals can be defeated; any assault on their ships results in the attacker's destruction. FEDSPACE FedSpace is a small area protected by the Federation. It consists of sectors 1-10, as well as the sector that the Stardock is in. Strict FedLaws apply to this region:
Captain Zyrain plays the most active role in enforcing FedLaw. He will frequently warp into FedSpace to punish a lawbreaker by destroying his fighters, mines, or holds. Federals may also tow a player out of FedSpace overnight for violating armaments limits. Blockades Some players try to block other players' access to FedSpace, especially the sector containing the Stardock. Cutting off access to Stardock eliminates opponents' ability to:
Once other players have acquired Imperial StarShip s, blockades of FedSpace are less useful, since a StarShip can bypass the blockade by TransWarping directly into FedSpace. MAJOR SPACE LANES The Major Space Lanes, or MSLs, are sectors subject to armament regulations. These sectors are more loosely regulated than FedSpace. The MSLs run from:
Also, Rylos and Alpha Centauri are themselves part of the MSLs. Any fighters or mines left in the MSLs overnight will be cleared by the Federation. Any Citadels will be reduced to Level 2. REFERENCE |
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