| Evil Zone |
Article Index for Evil |
Website Links For Evil |
Information AboutEvil Zone |
| CATEGORIES ABOUT EVIL ZONE | |
| playstation games | |
| versus fighting games | |
| 1999 video games | |
Evil Zone (エルツヴァーユ/''Eretzvaju'' as it is known in Japan.) is a Fighting Game released for the PlayStation console. It was developed by YUKE's Future Media Creators and published by Titus Software in 1999. The player can choose from ten characters to fight in several game modes including story mode, arcade mode, VS mode, practice and survival mode. The storyline of the game tells of a being known as Ihadurca, a powerful being who can exist in multiple dimensions at one time. Through heavy cost, the inhabitants of the world of I-Praseru (Happy Island) were able to temporarily confine Ihadurca in a dimension known as Evil Zone. Now, a tournament is being held to select the strongest warrior throughout the dimensions to destroy Ihadurca before she can escape from Evil Zone and threaten the world once more. The story mode is a unique aspect to the game and sets it apart from other fighting games. Each character has a unique story mode which progresses like an ongoing Television Program , complete with episode names and previews with Voice Acting . As the mode progresses, you learn more about the character's backstory and why they are fighting, an incentive to play through the game with each character. The game tries to focus on simplicity with a "pick up and play" feel that isn't daunting to new players. Most of the fighting is done with range-based attacks, but it is possible to attack from a short range and use grapple moves on your opponent. Each character controls in exactly the same manner, however, each has a set of unique attacks along with an ultra-attack that requires the player to charge up a power meter prior to using it. Additionally, the fighting system only utilizes a single attack button, unlike most fighters, such as the Street Fighter series, as the other three buttons on the control pad are used for actions such as blocking. CHARACTERS
EXTERNAL LINKS
|
|
|