|
|   |
10,000
|
|   |
5,000
|
|   |
120,000
|
|   |
28,500
|
|   |
163,500
|
|   |
6,000
|
|   |
85
|
|   |
20
|
|   |
20,000
|
|   |
3
|
|   |
100
|
|   |
10
|
|   |
Yes
|
|   |
10
|
|   |
1,500
|
|   |
12:1
|
|   |
12:1
|
|   |
100
|
|   |
Yes
|
|   |
Yes
|
|   |
No
|
|   |
84
|
|   |
25,800
|
The is the second-most versatile ship in the fictional
TradeWars 2002 universe.
It can only be purchased by Corporate CEOs. A player can form a corporation, buy a Flagship, and then dissolve the corporation without giving up the Flagship. However, he will not be able to join another corporation as a non-CEO without giving up the Flagship.
The fully-loaded Flagship is considered a prestigious ship because it is limited to CEOs, and only prestigious corps can afford one. Its safety rating is exceeded only by the
Imperial StarShip . The Flagship also has a Combat Scanner to help in capturing enemy StarShips.
The Flagship slightly trails the
Merchant Freighter ,
Imperial StarShip ,
T'Khasi Orion , and
Taurean Mule in
Trading Efficiency . However, it is the only ship besides the
Havoc GunStar and
Imperial StarShip that carries a
TransWarp Drive . Its versatility enables the CEO to complete a number of different missions without switching between ships.
It is a fairly good ship for combat, with a fighter capacity rivaled only by the
Imperial StarShip and
Interdictor Cruiser . It comes with a combat scanner to reveal how many shields an opposing ship has. However, its combat odds are only 1.2, trailing the
Scout Marauder (2.0),
Corellian Battleship (1.6),
StarMaster (1.4), and
Constellation (1.4).