| Computer-assisted Gaming |
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CONCEPT Computer-assisted gaming attempts to combine the advantages of computer games with those of paper-and-pencil Simulation Games . In computer-assisted gaming, computers are used for recordkeeping and sometimes for the resolution of combat, but a human referee makes any decisions requiring judgement. VARIATIONS A computer-assisted game can be little more than a collection of rules and notes on computer, or as complete as a computer game, with a human referee needed only to make the non-random decisions. It can be played remotely or with everyone in the same room looking at one or more computer monitors. (The referee must have his own monitor; the players can share one, or each player can have his own. Or only the referee may have a monitor, with the players using paper as usual.) This flexibility allows players to combine the best aspects of paper-and-pencil and computer games while computerizing the game as much or as little as desired. Computer-assisted gaming is sometimes referred to as CARP, which stands for computer-'''a'''ssisted '''r'''ole-'''p'''laying. Role-playing Games were one of the first types of simulation games to develop into computer-assisted games. SEE ALSO
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