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Information About

Colony Wars




  developer Psygnosis
  publisher Psygnosis
  released November 4 , 1997 ( USA )
  genre Shooter
  modes Single Player
  ratings ESRB : Kids to Adult (KA)
  platforms Sony PlayStation
  media 1 CD-ROM
  input Dual Shock


''Colony Wars'' is a trilogy of Shooter in outer space, or occasionally within a planet's atmosphere. At the time of its release, it was one of the only game of its kind and was widely regarded as one of the best shooter games to be released for the original Playstation during its lifespan.

The game takes place in the distant future. Humans have further unlocked the secrets to longevity of life. As such, there was a Population Explosion on Earth and mankind began to venture into Outer Space to form colonies. Over time, the Colonies in space became angry with the Earth Government and declared War .

In the first game, the player assumes the role of a nameless Colonist who is fighting for freedom from the Earth Government by flying a type of small attack Spacecraft and accepting various missions to fight against Earth forces such as protecting a larger battleship from other fighters, destroying an enemy's battleship, and the like.

In the direct sequel, Vengence, you switch sides completely and take the role of Mertens, a pilot for the new Navy, bent on revenge for the Navy's defeat in the last game.

''Colony Wars: Red Sun'' places the player in the role of Valdemar, a miner turned Mercenary , during the time of ''Vengeance''. It expanded on the upgrade feature of ''Colony Wars : Vengeance'' by allowing players to buy upgrades and new weaponry from money (or credits as they were called in-game) earned on missions. It also introduced alien interaction into the storyline, which had previously focused almost entirely on the League/Navy conflict with little more than minor comments regarding the status of the civilian/neutral populations throughout the war.

Note: Aliens had also been hinted at in the first game, in which a large disk shaped craft is seen at the end FMV if the player has a "perfect" completion.


BACKGROUND STORY


In the Colony Wars universe, humanity finally begins colonisation of the Solar System in 3095 AD, with the arrival of settlers on Mars. By late in the 4th millennium, humanity has travelled to, and subsequently colonised, many different solar systems through use of revolutionary Wormhole technology. But all of these colonies have had the sole purpose of supplying Earth, which had nearly all its natural resources stripped by industry and human consumption. Governing the worlds is the ''Earth Empire'', with the military forces, the ''Navy'', enforcing its rule.

Over the centuries, the brutal regime gained opposition, and the ''League of Free Worlds'' was formed out of Insurgency against the Empire, led by a figure known as "The Father". The first conflict can be analogised in the form of the Vietnam War , as the mighty and powerful ''Navy'' are drawn to the edge of defeat by a smaller and under-equipped force.

Assuming that ''Venegeance'' is the official continuation of the timeline (as there are multiple endings depending on player progress, creating a similar illusion of free choice as seen at the end of Half Life ), the ''Navy'' push the ''League'' forces out of the Sol System. But in their retreat, the ''League'' destroy the free orbiting space platform that tethered the Wormholes from each system, meaning the ''Earth Empire'' and the ''Navy'' are effectively trapped. The now almost sterile Sol System plays host to a Civil War between ''Navy'' factions, with the ''League '' left to wonder the fate of their enemies.

After an undisclosed number of centuries (speculated to no more than 2, but as human lifespan has been increased "to within a generation" it is difficult to judge, seeing as it means people would be living to well over 160 years), the civil war is drawing to a close with the emergence of a new leader, known as Kron. It is now the 5th millennium (as stated by Valdemar in ''Colony Wars: Red Sun'') and the ''Navy'' has united enough of the populace to become a military force once again. Though nothing of its former power, they embark upon a campaign of retribution against the ''League of Free Worlds'', who have now become as corrupt as the ''Earth Empire'' once was. But as they progress in their campaign, it becomes clear that the initial reasons for the breakout from Sol were nothing but a sham, with the entire reasons for the war being lost in mutual fear and need, as both the ''Navy'' and ''League'' come under attack from a hitherto unknown and mysterious Alien race. As they fight off the attacks, the ''Navy'' commander, Kron, attempts to continue his campaign against the ''League'', eventually fighting the ''Navy'' itself. As it transpires, Kron was once a highly regarded ''League'' loyalist, who was deliberately sent on a suicide mission to Earth in the previous war due to his unstable nature. The entire 2nd Colonial War was built on his personal vendetta he felt the need to fulfil. In the end, Mertens kills Kron, leaving his remaining loyalists to surrender to the now united ''League'' and ''Navy'' Factions, as it is also Mertens (the player) who closes the Alien Wormhole , preventing more incursions.


TRIVIA


  • In the first Colony Wars, almost all the League fighter craft were named after creatures of Myth and legend, such as Vampire and Chimera . The Navy's fighters were named after Storm y Weather conditions, such as Blizzard and Thunder child.


  • In Vengence, the Navy's fighters were named after Black Magic and monsters, such as Hex and Wraith . The League's fighters were named after weaponry, like Sword and Lance .



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