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Bishop (chess)




A bishop (♗♝) is a piece in the Board Game of Chess . Each player begins the game with two bishops, one ''light-squared'' and one ''dark-squared''. One starts between the king's Knight and the King , the other between the queen's knight and the Queen . In Algebraic Notation the starting squares are c1 and f1 for White's bishops, and c8 and f8 for Black's bishops.

The bishop has no restrictions in distance for each move, but is limited to diagonal movement, in any direction. Bishops cannot jump over other pieces. As with most pieces, a bishop captures by occupying the square on which an enemy piece sits.

The bishops may be differentiated according to which wing they begin on, i.e. the ''king's bishop'' and ''queen's bishop''. As a consequence of its diagonal movement, each bishop always remains on either the white or black squares, and so it is also common to refer to them as ''light-squared'' or ''dark-squared'' bishops.

Because the bishop has access to only thirty-two squares of the board, it is rather weaker than the Rook to which all sixty-four squares of the board are accessible. Furthermore, a rook on an empty board always attacks fourteen squares, whereas a bishop attacks only seven to thirteen depending on how near it is to the center. A rook is generally worth about two Pawns more than a bishop.



  Style "padding: 05em 0 text-align: left" After White's 23rd move of Krasenkow vs Zvjaginsev, FIDE World Chess Championship 2004 , a thicket of black pawns hems in Black's bishop, so Black is effectively playing with one piece fewer than White Although the black pawns also obstruct the white bishop, it has many more attacking possibilities, and thus is a good bishop vis-a-vis Black's bad bishop Black resigned after another ten moves