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Information About

Animal Crossing: Wild World




  developer Nintendo
  publisher Nintendo
  released 23 November 2005 <br> 5 December 2005 <br> 8 December 2005 <br> 31 March 2006
  genre Role-playing Game , Communication Adventure
  modes Single Player , Multiplayer
  ratings : 3+
  platforms Nintendo DS
  media Cartridge
  input Stylus and Touchscreen , also DS Normal Buttons


is a life-simulation game developed by Nintendo for its own portable system, the Nintendo DS . It is the follow-up to the 2002 Nintendo GameCube title '' Animal Crossing ''. ''Wild World'' shares many similarities to its predecessor, but also contains many improvements, both big and small. The most prominent difference is the DS title's ability to utilize the Nintendo Wi-Fi Connection for online play. It is the third DS title to do so, following '' Mario Kart DS '' and '' Tony Hawk's American Sk8land ''.


CHARACTERISTICS

Although ''Animal Crossing: Wild World'' is a follow up to 2002's Animal Crossing for Gamecube, it is not a Sequel in the strictest sense. ''Wild World'' is very reminiscent of the original and contains the same basic premise and shops with some changes, such as the expanded museum that now contains an Observatory and a Café and the expanded Able Sisters' shop that now sells hats and other accessories. The angle at which players view the town has also changed, as well as the removal of "acres", removing transitions between areas, and the towns are smaller in a sense. As a result, the world now moves in Three-dimensional Space . The most notable addition is the ability for players to visit other players' towns by exchanging "friend codes" and connecting with the Nintendo Wi-Fi Connection. Many players still enjoy the game even if they do not play it online. LAN (DS to DS) play is also available.


CHARACTERS


Many characters from the original Animal Crossing make a return: Tom Nook, Timmy, Tommy, K.K. Slider, Tortimer, Blathers, Pelly, Phyllis, Pete, Kapp'n, Crazy Redd, Rover, Blanca, the Able Sisters, Gracie, Gulliver, Mr. Resetti, Saharah, Wendell, and Katrina are all in Animal Crossing: Wild World. Some of them play different roles in this game; Kapp'n is now a taxi drive, Gulliver drives a space-ship, Wendell hands out special patterns, and Saharah now gives out both rare wallpaper and carpet in exchange for making deliveries around the village.

Some of the characters from the original are not included in Animal Crossing: Wild World. Porter, Jingle, Jack, Farley, Franklin, Don Resetti, and many of the islanders (however, one islander, a squirrel named Bliss, is in Animal Crossing: Wild World, with the new name of Caroline).

Most of the villagers from the original return as well, and some new ones have been added, bringing the number of villagers to over 250. Up to eight animals can live in your town at any time, not including the shop owners & special visitors (this is a reduction from the capacity of 16 in the original Animal Crossing).

There are a few new characters in the game, such as the owner of the Roost, the local cafe, Brewster, who will serve your character some coffee. Blathers's sister, Celeste, maintains the newly-added observatory of the museum. Dr. Shrunk will teach your character emotions to make for multiplayer chat. When Tom Nook upgrades his store to Nookington's, another new character, Harriet, will give your character a haircut. Lyle the insurance agent will give you Bells when you fall, get duped by a counterfeit painting, or when you're stung by a bee. Pascal, an otter, appears on the beach occasionally and hands out pirate-themed furniture.


ITEMS

Over 600 items are available during the game, including the ''golden tools''. Several promotional items are also available at determined dates by connecting to the Nintendo Wi-Fi Connection and writing letters to town-mates and other AC: WW WiFi users


NINTENDO WI-FI CONNECTION

''Animal Crossing: Wild World'''s Wi-Fi capabilities will allow players to visit other players' villages no matter where they are in the world, assuming that access to a compatible wireless Access Point is available and that they are using a version of the game with a compatible language. For example, the Australia and North America versions can connect locally and via Wi-Fi, but they cannot connect to a version from Japan . Up to four players can be in an Animal Crossing: Wild World town both via local wireless or through Nintendo Wi-Fi Connection. Connection to random players is not possible as in ''Mario Kart DS'', as connection is made by the mutual entry of "friend codes."


Glitches, bugs, and hackers

On , 2006, Nintendo sent out a letter containing 1,000 bells and a humorous town bulletin board notice to apologize for the mistake.

Recently, a bug was exploited by someone known only as ACFan2006 using a cheat device which would turn the receiver's town gate into a museum, preventing any multiplayer play, Wi-Fi or LAN. The built-in Metroid item was used to trick people to opening their town gates to a stranger.

On February 20 , 2006 , a GAME VIRUS threat made by some hackers started circulating around the Internet saying that they would go into people's towns on Wi-Fi and destroy them by turning their town gate into a museum, preventing any Wi-Fi play or destroying their towns, making it so they can not receive any special visitors, evict all neighbors, prevent new neighbors from moving in, and other threats, such as recklessly chopping down trees. These hackers can supposedly go to others' towns without knowing their friend code and wreak havoc. The integrity of this threat is debatable, as nobody really knows who started it. "prguitarman" of Livejournal has described a method to get rid of the museum gate glitch which involves destroying your town and moving to a new one. {Link without Title} The AnimalMap editor can be used to correct these problems, without destroying your town.

Several users have reported that burying something too close to your town gate and saving the game can also cause the 'Museum Gate' glitch.

In addition, it is suggested to give your Friend Code only to people that you trust, as it doesn't take a hacker to wreak havoc in other towns by chopping down fruit trees, sending inappropriate messages to your neighbors or the bulletin board (where they cannot be erased), deleting constellations, or other mischief.


SALES INFORMATION

On , 2006 . Many retailers sold out of this game due to its popularity, and some sites, such as EBgames.com, restricted sales of this game to one per customer.


REVIEWS

  • 1UP gave the game a 9.0, which is an "Outstanding" rating.

  • In Electronic Gaming Monthly , ''Animal Crossing: Wild World'' got a rating of '''7.0, 9.0, and 7.5"

  • The notoriously tough reviewers at Japanese gaming magazine Weekly Famitsu gave ''Animal Crossing: Wild World'' a score of 37/40.

  • Game Informer magazine gave ''Animal Crossing: Wild World'' an 8.75.

  • GamePro magazine gave ''Animal Crossing: Wild World'' a 3.5 out of 5.

  • Currently, GameRankings has the game's rating at 86.8% while Metacritic lists it near by at 85/100.

  • GameSpot gave the game an 8.4, a higher score than they gave its predecessor. It was also nominated for best DS game of 2005 (a title eventually won by ''Mario Kart DS''). It was also nominated for funniest game of the year.

  • IGN gave the game an 8.8, saying that it was not a new enough experience.

  • Nintendo Power magazine writer Steven G. gave ''Animal Crossing: Wild World'' a 9.5, while Andy M. gave it an 8.5; he said that it was an improvement over the first game, which felt like a chore because the player could not easily show anyone his or her accomplishments, as the player can easily do now in ''Wild World''.

  • Official Nintendo Magazine (UK) gave it 95% saying it's a "brilliant, huge, engrossing game that has so much to see and do there's zero chance of you doing it all - or getting bored. You'll still be playing ''Wild World'' this time next year"

  • NGC Magazine (UK) awarded the game 92%, declaring it "the ultimate ''Animal Crossing''...this retains the ability to charm your socks off."



TRIVIA

  • The character Jerimiah (a blue bullfrog) is a reference to the popular song "Joy to the World" by Three Dog Night.

  • All buildings are bigger on the inside then they are on the outside.

  • The location of the player's house is decided by the player's answer to the last question Kapp'n asks him (''Why did you move to Town?''). The house will be closer to the place he chooses. (ex: Museum, Nook's and Tailor, Town Center, etc...)

  • Amelia may be a reference to Amelia Earhart .

  • Apollo (a Bald Eagle ) may be a reference to America and the NASA Apollo missions.

  • Melba the Koala 's saying, "toasty", is a reference to Melba Toast .

  • There are a few references to other Nintendo games, such as the "Big Bro" and "Li'l Bro" clothes, which are references to the clothes worn by Mario and Luigi . There is also a piece of furniture called " Metroid ".

  • If you buy an arcade machine, the "Lead Characters" look like Mario and Luigi.

  • The song "K.K. Song" is a simple melody that can be heard from SNES's Mario Paint and N64's Yoshi's Story. Also, the song "Forest Life" is a remix of the GCN Animal Crossing's main theme.

  • The character Snake is actually a rabbit, and the character Goose is a chicken.

  • The Character Jack does not return in Animal Crossing: Wild World, but instead cameos in the item "Jack-in-the-box"



SCREENSHOTS