Age Of Empires Ii: The Conquerors Expansion Article Index for
Age Of
Website Links For
Age
 

Information About

Age Of Empires Ii: The Conquerors Expansion




  developer Ensemble Studios
  publisher Microsoft Game Studios
  released August 24 , 2000
  genre Real-time Strategy Expansion Pack
  modes Single Player , Multiplayer over IPX , TCP/IP , Modem or Microsoft Zone
  ratings ESRB : Teen (T)
  platforms Microsoft Windows
  media CD (1)
  requirements Pentium 166 MHz CPU , 32 MB RAM , 100 MB HD (plus 200 MB from ''AoE2'')
  input Keyboard , Mouse


''Age of Empires II: The Conquerors Expansion'' (sometimes abbreviated to ''AoC'') is the Expansion Pack to the 2000 Real-time Strategy game '' Age Of Empires II ''. ''The Conquerors'' is the fourth installment of the Age Of Empires Series by Microsoft Game Studios and Ensemble Studios . It features five new civilizations (the Aztecs , Mayans , Spanish , Huns , and Korea ns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay.


NEW UNITS

''The Conquerors Expansion'' introduces eleven additional unique units to ''Age of Empires II: Age of Kings''.


NEW TECHNOLOGIES

''The Conquerors Expansion'' introduces in total twenty-six additional unique technologies to ''Age of Empires II: Age of Kings'' video game. This technologies can be purchased from various in-game building and give the player an additional bonus depending on the technology. The following is a list of all new technologies that come with The Conquerors Expansion:


Unique technologies

The following is a list of new technologies that are exclusivly available to only one civilization:


GAMEPLAY CHANGES


''The Conquerors Expansion'' also introduced various new gameplay features and tweaks:

  • new game modes: ''Defend the Wonder'', ''King of the Hill'' and ''Wonder Race''.

  • new additional maps based on real life locations

  • an in-game option of allowing the game to automatically replanish farms after they are exhausted

  • winter and tropical terrain textures

  • ship formation

  • garrisoning: units can garrison in Battering, Capped and Siege Rams for protection and to increase rams speed

  • improved villagers and siege weapons scripted Artificial Intelligence

  • chat commands to order allied computer players to attack, pay tribute, and concentrate either on military or their economy

  • multiplayer game support of up to 8 players via the Microsoft Zone server.

  • new cheat codes



NEW CIVILIZATIONS

Five additional playable civilizations come with the ''The Conquerors Expansion'':

The Aztecs and Mayans are unique in the fact that they completely lack the ability to train cavalry units. This is partially supplemented by the fact that they start with eagle warrior infantry units that move fast, have high hit points and piercing armor, and have all of the advantages against other units that cavalry had. Both also lack all gunpowder units. The Huns are also unique in that they don't have to build houses to support their population (and couldn't build them even if they wanted to), allowing them to completely forget about unit caps and focus on building up their economy and military.


NEW CAMPAIGNS

''The Conquerors Expansion'' also adds additional four single player campaigns:

: Vinlandsaga, ~1000
: Hastings, 1066
: Manzikert, 1071
: Agincourt, 1415
: Lepanto, 1571
: Kyoto, 1582
: Noryang Point, 1598


SOUNDTRACK

The CD itself is actually 2 audio CD tracks. Track 1 appears as the data track, and track 2 is the soundtrack as a Red Book audio track.


EXTERNAL LINKS