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''Dragonlance'' is a large series of fantasy Book s, and a '' Dungeons & Dragons '' Campaign Setting . Draconians and Kender are creatures unique to this fantasy world. To further differentiate it from other similar fantasy settings, ''Dragonlance'' is supposed to have a Post-apocalyptic feel, although this emphasis has considerably lessened over the years. HISTORY AND INFLUENCE This series was published by TSR , Inc. to supplement their '' Advanced Dungeons & Dragons '' game products. It is currently published by the company that purchased TSR in 1997, Wizards Of The Coast . Wizards of the Coast has licensed Sovereign Press to publish further ''Dragonlance'' game material. The world of ''Dragonlance'' was the first fictional world to be professionally produced as a Role-playing Game world, with product tie-ins (novels, role-playing modules, figurines, etc.) prepared and manufactured when it was first released. Before ''Dragonlance,'' fictional role-playing worlds evolved from the amateur creations of the games' players (with the most notable example being the '' Greyhawk '' campaign setting), or from previously existing fictional settings (I.C.E's MERP ) or settings based in the real world. The success of the ''Dragonlance'' series encouraged role-playing game producers to invent and market additional fictional game worlds, such as the '' Ravenloft '' series. The most important books of the ''Dragonlance'' series were written by the authoring team of Margaret Weis and Tracy Hickman . Other notable writers within the series include Richard A. Knaak , Douglas Niles , Roger E. Moore , Don Perrin , Jean Rabe , Paul B. Thompson , Tonya C. Cook and Chris Pierson . For most of ''Dragonlance'''s history, the "main storyline" has meant those books that were set in the world's "present" and moved events forward. For example, until ''Dragons of Summer Flame'', almost all novels were set before the ''Chronicles'' trilogy, often in ancient history. MAIN STORYLINE The original ''Dragonlance'' story is set over 300 years after the Cataclysm , an event in which the Gods grew angered at man's arrogance and dropped a firey mountain onto the nation of Istar , rearranging the face of the planet, called Krynn , and appeared to depart from the world. A War is developing, and a group of friends meet with an exiled barbarian couple carrying a ''Blue Crystal staff'', which is being looked for by the local authorities. These discover the whereabouts of the staff, and the Newly Formed Group Of Travellers , the Companions, decide to help the exiled barbarian couple. They begin a journey in which they learn about the staff's secret, the real meaning of the departure of the gods, the return of the Dragons and the fabled weapons known as Dragonlances . BOOK LIST See Also: List of Dragonlance novels The main storyline of the ''Dragonlance'' series has been written by Margaret Weis and Tracy Hickman , with multiple books written by several authors included the aforementioned ones covering different years in between and sometimes during the main events. The ''Chronicles Trilogy'' relates the events since the meeting of the Companions until the end of the ''War of the Lance'' and the defeat of the Dragonarmies of Ansalon , covering years 350 to 353 A.C. The ''Legends Trilogy'' cover the Blue Lady's War in 357 A.C.. Since the books also feature Time Travel ling, it includes information about the Cataclysm and the Dwarfgate Wars , in the year 39 A.C. ''Dragons of Summer Flame'' book (originally intended to be a trilogy but shortened to a single book due to publisher's pressures) covers the Chaos War , also known as the ''Second Cataclysm'', in the year 383 A.C. The gods and mortals join forces to defeat Chaos in his attempt to destroy Krynn. The war ends with the withdrawal of Chaos and the gods of Krynn, in a divine agreement to keep the world safe. ''The Second Generation'' is a single compilation book which picks the most important tales from the ''Tales'' series and details the children of the Companions, all of which become players in the later story. This book is considered in the main storyline, as it is needed to be read in order to understand events that happened between the ''War of the Lance'' and the ''Chaos War''. However, it is possible to read ''Dragons of Summer Flame'' without reading ''The Second Generation''. These two novels developed characters that would later be seen in the War of Souls trilogy. In the year 421 A.C. (38 S.C. in the new year nomenclature), a strange storm courses through Krynn, beginning the ''War of Souls'', covered by the trilogy of the same name. The end of the war brings the return of the gods, the death of Takhisis and the departure of Paladine as head of the good gods in order to maintain the balance between Good and Evil. , between the first and second books of the ''Chronicles Trilogy'', the ''War of the Lance'' from Kitiara Uth Matar 's and Lord Soth 's point of view, and how Raistlin Majere took the Black Robes in Neraka during the third book. The first one of this trilogy is to be called "Dragons of Dwarven Depths". These books will fill gaps left in the original ''Chronicles Trilogy'', and may be considered to fit in the main storyline. These books are considered to be the ''core'' Dragonlance books. Although other books may contradict these, most fans consider these series to be the canon. In particular, ''The Meeting Sextet'' and the two ''Preludes Trilogies'', which detail the lives of the companies prior to the ''War of the Lance'', contain many inconsistencies when compared to the original trilogy. Nancy Varian Berberick, a Dragonlance author, explained that authors had to work with the written novels and gaming modules, which accounted for some continuity issues. An example of these problems can be found in the ''Dragons of a New Age'' trilogy by Jean Rabe , which was written before the ''War of Souls Trilogy''. GAMES BASED ON DRAGONLANCE
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